What changed
0 fixes1 addition1 change0 removals
addedUpdated game functionality includes: - Reduced gravity - Increased jump height - Shader draw priority changes - Added a killbox below the map, players will not be teleported back above the map should they fall through somehow - Added a "stuck" button to the menu, for obvious reasons - Added LOD groups to unrender distant objects that cause unnecessary frame loss.
changedMore updates to come soon, and a big update to graphics/shaders/performance!
Monster Factory changes
addedUpdated game functionality includes: - Reduced gravity - Increased jump height - Shader draw priority changes - Added a killbox below the map, players will not be teleported back above the map should they fall through somehow - Added a "stuck" button to the menu, for obvious reasons - Added LOD groups to unrender distant objects that cause unnecessary frame loss.
changedMore updates to come soon, and a big update to graphics/shaders/performance!
Updated game functionality includes:
- Reduced gravity
- Increased jump height
- Shader draw priority changes
Added a killbox below the map, players will not be teleported back above the map should they fall through somehow - Added a "stuck" button to the menu, for obvious reasons - Added LOD groups to unrender distant objects that cause unnecessary frame loss.
More updates to come soon, and a big update to graphics/shaders/performance!