Full notes
Full Monster Alchemy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Maps
- Performance
Monster Alchemy changes
Thank you so much to everyone who tried the demo and sent us your feedback. It really helped us track down these issues and make things better. We hope this update makes the experience smoother and more enjoyable for you!
Added a pop-up confirming the selection of your initial monster.
Fixed a bug that sometimes corrupted saved data. (We believe it’s fixed, but we haven’t been able to test it fully yet.)
Fixed a bug that allowed battles to start during a dialogue sequence.
Fixed a bug that caused the game to lock up during the first cinematic.
Fixed a bug that caused some drops not to display correctly in the Monsterpedia.
Fixed Spanish localization errors.
Removed unintended crafting recipes from the demo.
You can now exit the map using the ESC or TAB key.
Added monster cries for Scale Disciple, Noodle, Burny Fluff, Goblin Fisher, and Wave Creeper.
We are aware that the game randomly crashes for some players, and we are still investigating the cause. Thank you for your patience.
Source
Changelog.gg summarizes and formats this update. How we read updates.
