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Full notes
Full Monolith's Dreamers update
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What changed
- Gameplay
- UI and audio
Monolith's Dreamers changes
Hello everyone,
We’re back with a new progress update on the development of Monolith’s Dreamers. The project continues to evolve, the pieces of the puzzle are slowly coming together, and we wanted to share where we stand today. 🧩
🧠 A new classic level
A new level has been added to the game, bringing fresh challenges and mechanics to master.
🏁 The final level
The final level of the game is now in place, marking an important milestone in the overall development.
🖼️ Improved murals for the intro sequence
The murals have been reworked to strengthen the storytelling and visual impact from the very first minutes of the game.
👁️ A new enemy
A new threat makes its appearance, adding another layer to the puzzles and progression.
🎶 New music tracks
New tracks have been added to enrich the game’s soundscape and support exploration and key moments.
📅 Release postponed to early 2026
To take the time needed to polish the experience and deliver a game that lives up to our ambitions (and yours), the release is now planned for early 2026.
🔮 Work in progress – What’s next?
Here are the next steps we are currently focusing on:
🔹 Finalizing the integration of all levels 🔹 Continuing bug fixing 🔹 Polishing cutscenes and visuals for a smoother, more cohesive experience
Thank you again for your patience, support, and feedback throughout development.
Every message and piece of feedback helps us move in the right direction. We’re continuing to work hard to deliver the best possible version of Monolith’s Dreamers.
See you soon in the ruins 🌀
— The Development Team
Source
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