Full notes
Full Mondrian - Abstraction in Beauty update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Mondrian - Abstraction in Beauty changes
Surprise surprise, it's time for another testing branch update! This time there are actually some pretty significant new features, changes, and bug fixes. Features
Added a Quit Prompt to Gem Chest screen
Added Difficulty selection to Main Menu after choosing your game type. This was spurred on by not seeing many leaderboard entries in difficulties other than Easy. Hopefully this brings on some new scores!
Added Language options to the Main Menu. If you are interested in helping us localize Mondrian - Abstraction in Beauty, you can find a spreadsheet of entries in Google Drive here. Right now only English is available, but the game is set up to have multiple languages available if we can get some help. You'll receive a Localization credit and a free Mondrian Deluxe Edition game key if you can help us out.
Changes
Lowered difficulty of Corestar Easy by removing corner gray blocks
Removed requirement for a controller to be attached in order to make the Input Type label say different things in the Options menu
Added clarification on the Input Type flavor text
Bug Fixes
Fixed a bug where having Monochrome and Flipped activate simultaneously would cause controls to invert
Fixed a bug in the Gem Chest screen where the keyboard or controller could not be used after the mouse had already selected a menu option
As usual, if you run into any problems, please let us know! While we could almost call 1.3.1 complete, there's a few bits of content we want to add before we do. Expect the release version of 1.3.1 sometime before the end of September.
Source
Changelog.gg summarizes and formats this update. How we read updates.
