Full notes
Full MonCon update
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What changed
- Gameplay
- Fixes
- Performance
- UI and audio
We're back with another patch release for MonCon! We knocked out a lot of little bugs with this release, and also added a few minor QoL features:
Fixed bug where multiple second player ships could be created when playing Space Party minigame and returning from a Game Over
Fixed bug where consuming food/drink in battle would not alleviate appropriate ailments
Fixed bug where you could waste suitcase keys on already-unlocked suitcases
Fixed bug where NPCs could cause collision problems by overlapping the player's screen position while they're in the middle of saving the game
Fixed bug where NPCs could occasionally spawn on top of walls or other NPCs when a new room is loaded
Fixed bug where inventory cursor could end up one cell outside of the inventory while looking into a suitcase and swapping player inventories
Fixed bug where player would not be rewarded after the boss battle from the afternoon chapter of the game
Fixed controller bug that prevented D-pad from being used for player movement
Fixed a variety of bugs related to boss battles in the after-midnight chapter of the game
Fixed a variety of bugs related to suitcase loading in the latter half of the game (evening and after-midnight)
Fixed graphical bug where inventories and suitcases would flicker for one frame on the screen before sliding in
Fixed graphical bug where Marnie's confidence points would disappear after becoming angry dragon
Fixed graphical bug where inventory item descriptions could run off the screen during battles
Fixed graphical bug where shop UI would not extend for longer item names
Fixed graphical bug relating to forklift in second dungeon after saving the game and re-loading
Fixed graphical bug relating to missing zbuffer in third dungeon
Added gliding up/down movement to Bulletin Board app
Added more medium/low options for shaders
As always, thanks for your patience, and thanks for your help in finding these bugs!
Source
Changelog.gg summarizes and formats this update. How we read updates.
