Full notes
Full MonCon update
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Repeated intro
Hey everyone! We're back with another patch for MonCon. Version 1.0.9 fixes a lot of user-reported bugs & bugs from our own backlog:
What changed
- Events
- Gameplay
- Fixes
- UI and audio
Cleaned up flaky logic surrounding Marnie's interview section of the afternoon chapter. In particular, there was a specific order of events that could cause the game to softlock if you talk to Marnie after the interviews, but before beginning Joey's first shadow work section; this has been fixed.
Improved NPC path-finding logic
Fixed bug where room music would not resume playing if you talk to a fuzzy in one of the hotel hallways
Fixed bug where NPCs could initially appear without costumes if you defeated first enemy in battle but then subsequently ran away
Fixed bug where camera would not return to default position when selling at a shopkeep after closing your inventory
Fixed bug where removing Fambox cartridge would simultaneously cause HUD menu to drop down when playing with a controller
Disabled phone/inventory interaction while inside the running section of shadow work
Added an autosave point after the end of the evening chapter's dungeon, but before the start of the after-midnight chapter of the game
Force capital letters on in-game keyboard when using gamepad in the second dungeon, or on the Duck Claw password screen
Don't allow player to repeatedly buy the same phone app, or buy smaller backpacks after increasing backpack size
Fixed graphical bug where colors would not immediately update in the third dungeon
Fixed graphical bug where player costumes would not immediately update in certain rooms in the third dungeon
Source
Changelog.gg summarizes and formats this update. How we read updates.
