Full notes
Full MoeArmy vs SuArmy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
- Fixes
MoeArmy vs SuArmy changes
# Update 25: Free Fortifications, Tutorial Enhancements, Campaign Refinements
Update Scale: Minor | Small | ==Medium== | Large | Major
This update restructures the Fortification system's usage, enhances tutorials and button tooltips, and continues fine-tuning the Moe Army and Su Army campaigns.
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## 🛠️ Feature Improvements
**Fortifications Now Permanently Free**
The Fortification system is now ==permanently free==! Deploy 1 fortification every ==60 seconds== at no cost.
**Choice System Fade-in Animation Returns**
Last update, we removed the fade-in animation because players said the Choice system was too slow — but it looked abrupt.
We've ==re-added the fade-in animation==, but it's now ==very fast==, balancing smoothness and experience.
**"Start Game" Renamed to "New Game"**
The "Start Game" button text has been changed to =="New Game"==, more accurately reflecting its function.
**New Button Tooltips**
==Fortification deploy button==, ==modification button==, and ==aiming== now have tooltips — no more confusion for new players.
**Commanders 1 & 4 Early-Game Buff**
Since ==Commanders 1 and 4== have weaker late-game units, their early game has been buffed: they now start with ==+1000 gold== and ==6 modification points==.
**Codex Repositioned**
The ==Codex== has been moved to the ==top-right corner== of the battle UI for easier access during combat.
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## 📖 Tutorial Enhancements
**Moe Army 3-1 & 3-2 Guidance Added**
Many players who played Demo 0.8 ==skipped version 0.9==, so we've added another guidance moment in Moe Army ==3-1 and 3-2== to help them transition.
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## ⚖️ Balance Adjustments
**Moe Army Campaign Fine-tuning**
Continued fine-tuning the Moe Army campaign and added many ==newbie tips==.
Re-audited the Moe Army campaign and fixed many detailed balance issues — ==difficulty is now smoother==.
**Su Army Campaign Balance Revision**
Su Army campaign balance revision is ==30%== complete, with priority given to ==player-reported hotspots==.
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## 🐛 Bug Fixes
**Fullscreen Mode Not Persisting**
Fixed an issue where fullscreen mode wouldn't actually apply on the ==second game launch== after being set.
**Hotkey Usable Before Commander Confirmation**
Fixed an ==extremely rare== bug: at the start, after selecting a commander but ==without confirming==, players could use the Q key to deploy units and collect neutral economy.
- Now fully fixedhotkeys are only available ==after confirming== the commander selection.
**Garbled Text Display Fix**
Fixed some text display garbling issues, but it has been discovered that some text lengths ==exceed expectations==.
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Source
Changelog.gg summarizes and formats this update. How we read updates.
