Full notes
Full Moduwar update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Maps
- UI and audio
TactiCon Update - Part 1
Hi, We're happy to share with you our second Early Access update! You'll find new content, some Quality-of-Life changes, and upcoming content! Enjoy :-)
Patch Note
Added
Save/Load System – Finally Here!
You can now save and load your progress at any point in the Story Campaign. This long-awaited feature replaces the old checkpoint system, offering much more flexibility and control.
New Game Mode – Survival: Challenge
Test your endurance in a wave-based survival mode, where each wave features unique enemies. We've added 20 handcrafted waves—how long can you last? (Note: The original Survival mode is now renamed to Endless.)
New Multiplayer & Skirmish Maps: Crab Claws
One brand-new map is available! Brighter, more visually striking, and packed with tight rooms, chokepoints, and creative strategy opportunities.
Improved
Weapon balancing tweaks (attack power, range, detection, etc.)
Additional localization fixes on the win/lose screen
Coming Very Soon
Two major features are just around the corner and will arrive in the next patch:
Steam Achievements
Multiplayer: Turtle Mode
Custom Key Bindings
1 New Multiplayer & Skirmish Map
Stay tuned! We're preparing great features for the next patch. Please don't hesitate to leave a review or provide feedback; it's greatly appreciated. Thanks!
Source
Changelog.gg summarizes and formats this update. How we read updates.
