Full notes
Full Moduwar update
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What changed
- UI and audio
- Gameplay
- Fixes
Added
- Control & Player GuidesUpdated the Control Guide and Player Guide, now fully localized in all supported languages! You can access them via the Esc menu during gameplay.
Improved
- Level 2Added more clues to help players discover a secret room near the end of Level 2.
- Level 2Tweaked the end of Level 2 to make the objective clearer and help players progress more intuitively.
Fixed
Heart death asset bug: Destroying a Heart no longer leaves behind a strange donut-shaped creature
Harvester healing bug Fixed a bug where Harvesters could deliver acid or healing nutrients to the Heart, preventing construction. The Heart now only accepts regular purple nutrients as intended.
- Localization issuesResolved multiple localization issues.
- Level 5Fixed a progression bug in Level 5 where players could skip certain objectives and prematurely attack the mid-level coral barricade. Progression is now locked behind completing the intended objectives!
Tooltips fixed: Tooltips for Tiles/Organs no longer linger on screen when transitioning into cutscenes.
Cave of Wonders audio bug Fixed an audio bug in the Cave of Wonders map (Multiplayer/Skirmish).
Source
Changelog.gg summarizes and formats this update. How we read updates.
