Full notes
Full Moduwar update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions2 changes0 removals
- UI and audio
- Gameplay
addedAddedCheckpoints: We added the checkpoints loading button also to the win/lose screen so you can now start from it right after you fail... if you fail! ːyygHappyː
changedAddedLocalized feedback: Connected some more parts of the game to all languages including: Alert System, Checkpoints menu and more.
addedImprovedLevel3: When entering each Mogar arena, added extra measures to prevent player from being stuck outside
changedFixedLevel5: Prevent any Modu/NPC sounds from being played at all once the ending sequence starts. Prevent Tile Hover Info from showing as well.
Added
- CheckpointsWe added the checkpoints loading button also to the win/lose screen so you can now start from it right after you fail... if you fail! ːyygHappyː
Localized feedback: Connected some more parts of the game to all languages including: Alert System, Checkpoints menu and more.
Improved
Level2: Enemy base sends attacks more regularly and doesn't hoard a huge army
- Level3When entering each Mogar arena, added extra measures to prevent player from being stuck outside
Fixed
Level5: Prevent any Modu/NPC sounds from being played at all once the ending sequence starts. Prevent Tile Hover Info from showing as well.
Source
Changelog.gg summarizes and formats this update. How we read updates.
