In this update3
Full notes
Full Mob Factory update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
Mob Factory changes
The Mob Factory demo is now public
Hello everyone. This week, we published the Mob Factory demo and the first patch. Also, some people played our game!
The changes made in the Day 2 patch include:
Spanish diacritics should now display correctly
A quit button (We usually deploy to web, where you cannot quit like a desktop app, so we didn't have one until now)
A Vsync button
The bug where Crystal islands would not initialize if you came to them from the top has been fixed (sorry Wanderbots!)
AOE slow should overlap properly now
Items you can't make are now greyed out in assemblers and the crafting menu
Assemblers try not to output into walls, if they can't find a conveyor
Replaced the default tray icon
Over the past two days, some people have played the game, and don't seem to hate it? Huh.
Wanderbots streamed Mob Factory on Twitch
A reddit post hit the front page of r/playmygame
Steam gave the demo a bit of a featuring
Submitting Feedback
We are heavily interested in feedback, especially to make the early game and tutorial more accessible. Let us know what you think on our Discord.
Getting showcased
If you've built a cool base, send a screenshot on our Discord. We might put it in an announcement just like this one.
Source
Changelog.gg summarizes and formats this update. How we read updates.
