Full notes
Full Mnemonimov update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone,
What changed
- Gameplay
- Store
- UI and audio
- Maps
- Workshop
- Compatibility
Mnemonimov changes
Mnemonimov is now available in Early Access!
For the next two weeks you can pick up Mnemonimov with a 10% launch discount. You can also save another 10% by grabbing the bundle with my logic simulator, Virtual Circuit Board, if you'd also like to experiment with the hardware side of low-level programming.
Consider joining the community on the official Mnemonimov Discord. It is the best place to ask questions, share feedback, get help, or simply show your creations and see what the community has built with Mnemonimov.
Have fun programming in assembly!
Still unsure whether Mnemonimov is for you? Check out the FAQ below.
Q - How do I pronounce Mnemonimov? A - The "M" is silent: nee-mo-ni-move.
Q - What is a fantasy console? A - A fantasy console is a made-up video game console with built-in programming tools.
Q - Why use Mnemonimov instead of something like x86 or a real console emulator? A - There are two reasons. First, Mnemonimov is self-contained, so you don't have to set up a compilation toolchain or manage dependencies. Second, its architecture is simpler than x86 while supporting floating-point math and vector instructions, unlike older consoles.
Q - I don't know programming. Will Mnemonimov teach me how to code? A - No. Just like a painting program won't teach you how to draw, or a 3D editor won't teach you how to model, Mnemonimov will not teach you how to write code.
Q - I know high-level languages like Python. Will Mnemonimov teach me assembly? A - Not directly. But with the included technical reference and sample projects, you can pick up assembly on your own. Just keep in mind that there are no levels or tutorials.
Q - Is there a sprite editor? A - No. Mnemonimov is focused entirely on programming and debugging. It does not include a sprite editor, sound editor, map editor, or any asset creation tools.
Q - Can I share my games with others? A - Steam Workshop support is planned for Early Access. You can also share project files directly with other players who own Mnemonimov.
Q - Is there anything else I should know about the console's capabilities? A - Yes. The console currently does not feature sound output or standalone exporting.
Q - On what platforms is Mnemonimov available? A - Windows and Linux with native builds.
Source
Changelog.gg summarizes and formats this update. How we read updates.
