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Steam News1 August 202612d ago

0.8.4.2

Misc.: Rewritten ballistic arcs for projectiles. Increased pixels in 3d overlay texts UIs. Minor vehicle designer UI adjust - stats reorder. Added marker for spawned test enemy in designer.

Full notes

Full Mk50TWL Vehicle Battler Custom Slider update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions9 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
changedIncreased pixels in 3d overlay texts UIs.
changedMinor vehicle designer UI adjust - stats reorder.
addedAdded marker for spawned test enemy in designer.
addedFaction designs: Added MBT 237, reworked MBT 439.
changedMisc. balance:
changedOut of combat malfunction component percentage chance reduction 4.5% to 3%.
Out of combat malfunction component percentage chance reduction4.5%3%Out of combat malfunction component percentage chance reduction decreased, nerfWeapon technology level power / ordnance consumption110%105%Weapon technology level power / ordnance consumption decreased, nerf

Mk50TWL Vehicle Battler Custom Slider changes

changedIncreased pixels in 3d overlay texts UIs.
changedMinor vehicle designer UI adjust - stats reorder.
addedAdded marker for spawned test enemy in designer.
addedFaction designs: Added MBT 237, reworked MBT 439.
changedMisc. balance:

Misc.:

Rewritten ballistic arcs for projectiles.

Increased pixels in 3d overlay texts UIs.

Minor vehicle designer UI adjust - stats reorder.

Added marker for spawned test enemy in designer.

Tutorial shift + click to previous step.

Faction designs: Added MBT 237, reworked MBT 439.

Misc. balance:

Out of combat malfunction component percentage chance reduction 4.5% to 3%.

Weapon technology level power / ordnance consumption reduced from 110% to 105% per tech. level.

Increased inaccuracy of inertial / point guided missile seekers. -> To allow area saturation weapons.

Adjust to muzzle velocity of grenade launcher.

Voidwarp shields duration increased.

Fixes:

Wrong base inaccuracy over range description in weapon designer.

Designer new turret / block spawned with current armor tech. level.

Multibarrel inaccuracy + nanochem status effect calculation and other status effects.

Salvo + single use missile racks graphics.

Pathfinding + reverse automated behaviours.

Designer spawn enemy test land vehicle in water.

Source

Steam News / 1 August 2026

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