Mist Survival
Steam News 14 February 20263mo ago

New Build Update (Test Branch) – v0.7.0.13b

*This update is available on the coop_test_branch. New Patch Update : 0.7.0.13b Hello everyone, Here’s the latest patch update for the coop_test_branch (v0.7.0.13b). Details below 👇 Environments Zone 0 - Playable Area…

Update log

Full Mist Survival update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

2 fixes6 additions1 change0 removals
  • Fixes
  • Gameplay
  • Store
fixedBug FixesFixed : an issue where the game could get stuck on the pause screen if you pressed Esc too quickly after saving.
fixedBug FixesFixed an issue where some furniture actors (movable objects and decorative props) did not appear correctly after loading a save.
addedFeaturesAdded : undriveable cars to all locations in Zone 0, and all of them are now lootable. (Engine and wheel dismantling are not available yet and will be added in the next patch.)
changedFeaturesCollectibles and key items system are now implemented and available.
addedFeaturesAdded : an example key item (V.I.R.A Medic Card) for testing purposes.
addedFeaturesAdded : some new decorative props (including chairs).

*This update is available on the coop_test_branch.

New Patch Update : 0.7.0.13b

Hello everyone,

Here’s the latest patch update for the coop_test_branch (v0.7.0.13b). Details below 👇

Environments

  • CosmeticZone 0Playable Area Update

Bug Fixes

  • Fixed : an issue where the game could get stuck on the pause screen if you pressed Esc too quickly after saving.

  • Fixed an issue where some furniture actors (movable objects and decorative props) did not appear correctly after loading a save.

Features

  • Added : undriveable cars to all locations in Zone 0, and all of them are now lootable.

    (Engine and wheel dismantling are not available yet and will be added in the next patch.)

  • Collectibles and key items system are now implemented and available.

  • Added : an example key item (V.I.R.A Medic Card) for testing purposes.

  • Addedsome new decorative props (including chairs).
  • Added : Seeker Nests to various locations (currently placeholders). Full functionality will be implemented in the next patch.

  • Added : chairs and placed them across most of Zone 0.

    (Full functionality will be added in a future update. For now, they can only be moved.)

  • Improved interactivity for buildings and shelters.

    All interior objects are now interactable, and electricity support (generator mechanics) has been added to these structures. (More features and interactions will be implemented for these buildings in future updates)

Source

Steam News / 14 February 2026

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