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Steam News19 August 20187y ago

Release Changelog

Release is here! Hey everyone! Release has brought us some new players, and with that influx comes an influx of bugs! We're going to be spending time on the most game-breaking ones over the next week or so.

In this update1

Full notes

Full Mist of the Dark update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions10 changes1 removal
  • Gameplay
  • Performance
  • UI and audio
  • Maps
  • Server
addedRelease is here!Hey everyone! Release has brought us some new players, and with that influx comes an influx of bugs! We're going to be spending time on the most game-breaking ones over the next week or so. Here's an overview of the game so far!
addedCurrent state of the gameOur plans for this release For this release, we've re-done the entire monster and soldier in efforts to make game-play smoother. This is just the beginning steps of getting them to where they are, we have a lot more planned. Along with some bug fixes, we added these things to the game:
addedCurrent state of the gameNew controls for the monster including double jump and warp
changedCurrent state of the gameWeapons stability updates
changedCurrent state of the gameMenu UI Updates, including a controls menu (Will be editable soon)
addedCurrent state of the gameNew night-vision and thermal for both teams.

Mist of the Dark changes

addedHey everyone! Release has brought us some new players, and with that influx comes an influx of bugs! We're going to be spending time on the most game-breaking ones over the next week or so. Here's an overview of the game so far!
addedOur plans for this release For this release, we've re-done the entire monster and soldier in efforts to make game-play smoother. This is just the beginning steps of getting them to where they are, we have a lot more planned. Along with some bug fixes, we added these things to the game:
addedNew controls for the monster including double jump and warp
changedWeapons stability updates
changedMenu UI Updates, including a controls menu (Will be editable soon)

Release is here!

Hey everyone! Release has brought us some new players, and with that influx comes an influx of bugs! We're going to be spending time on the most game-breaking ones over the next week or so. Here's an overview of the game so far!

Current state of the game

Our plans for this release For this release, we've re-done the entire monster and soldier in efforts to make game-play smoother. This is just the beginning steps of getting them to where they are, we have a lot more planned. Along with some bug fixes, we added these things to the game:

  • New controls for the monster including double jump and warp

  • Weapons stability updates

  • Menu UI Updates, including a controls menu (Will be editable soon)

  • New night-vision and thermal for both teams.

  • Added a little detail to the sewers, still a long way from done.

  • HUD Refactor

  • Game-mode stability

  • Players become corpses rather than dissapear

Backlog These are the things we couldn't finish in this update but are working towards in the next one:

  • Ledge Climbing

  • First and 3rd Person attached spectating

Bug fixes Here are our fixes since the last update!

  • Death sound plays more than once

  • Fixed a few places in the sewers where you could glitch through the map

  • Spamming r for reload can stop the reload animation

  • Monster HUD doesn't correctly destroy itself sometimes

  • UI doesn't spawn with monster sometimes after round end.

  • On player join, sometimes the monster is unspawned.

  • Random Crash we're in the process of fixing. Sometimes you get kicked from your session and the soldier HUD doesn't get removed. Have to exit game.

  • General code maintenance.

Known Issues

Game Breaking These are our top priority right now

  • Have to quit the game after leaving session to join another one

  • Servers don't show correct amount of players, leading to failed join sessions.

Other Bugs

  • Can reload while clip is full

  • Using ironsights while reloading causes some weird stuff to happen

  • Too much bounce when rifle is fired from hip

  • Shotgun fire particle has the wrong rotation

  • Sometimes the in-game menu doesn't allow you to press anything, have to alt+f4

  • Need screen resolution options for fullscreen and windowed

  • Monster glides a little while running

  • Kills and deaths inside of the in-game menu are off

  • Iron sights only work on the rifle

  • Running and equipping the pistol make the pistol not appear in your hand

The Future

We'll be focusing on knocking out the major bugs before we push more features. We plan to push an update out within the next week or so fixing those. :) After we get our backlog cleared up, we'll be moving onto AI so you'll always have someone to play with! Thanks for trying Mist of the Dark, we can't wait to update more! Feel free to join the Discord channel and engage with other players! Even if you have other people to play with, why not max out your match and test your skills?

Source

Steam News / 19 August 2018

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