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Steam News4 August 20187y ago

Play Mist of the Dark now! Updates on release and the future

Our release plans Hey everyone! Our release was delayed due to a mess up on our end. I switched the cave's gamemode to take screenshots, and didn't end up changing it back.

Full notes

Full Mist of the Dark update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition8 changes1 removal
  • Fixes
  • Maps
  • Gameplay
  • Balance
  • UI and audio
  • Performance
fixedOur release plansHey everyone! Our release was delayed due to a mess up on our end. I switched the cave's gamemode to take screenshots, and didn't end up changing it back. It's now fixed, but it wasn't earlier today when Steam took a look at the game. We have re-submitted the game to Steam and should be approved early next week. Until then, you can get access to the game right now! Get your key here
addedCurrent state of the gameNew Level We've added a new level called "The Sewers". It's an indoor map much smaller than The Cave, and has much more depth. Explore each room to uncover it's advantages and to plan your attack. Our plan is to get some feedback on how the level plays, and improve it as the game moves along. Bug fixes Here are our fixes since the last update!
changedCurrent state of the gamePlayers now spawn when they join
fixedCurrent state of the gameSwitching to first person as the monster caused an infinite loop, fixed
fixedCurrent state of the gameMonster damage fixed
fixedCurrent state of the gameGame was too dark and landscape popped with certain settings, fixed.

Mist of the Dark changes

fixedHey everyone! Our release was delayed due to a mess up on our end. I switched the cave's gamemode to take screenshots, and didn't end up changing it back. It's now fixed, but it wasn't earlier today when Steam took a look at the game. We have re-submitted the game to Steam and should be approved early next week. Until then, you can get access to the game right now! Get your key here
addedNew Level We've added a new level called "The Sewers". It's an indoor map much smaller than The Cave, and has much more depth. Explore each room to uncover it's advantages and to plan your attack. Our plan is to get some feedback on how the level plays, and improve it as the game moves along. Bug fixes Here are our fixes since the last update!
changedPlayers now spawn when they join
fixedSwitching to first person as the monster caused an infinite loop, fixed
fixedMonster damage fixed

Our release plans

Hey everyone! Our release was delayed due to a mess up on our end. I switched the cave's gamemode to take screenshots, and didn't end up changing it back. It's now fixed, but it wasn't earlier today when Steam took a look at the game. We have re-submitted the game to Steam and should be approved early next week. Until then, you can get access to the game right now! Get your key here

Current state of the game

New Level We've added a new level called "The Sewers". It's an indoor map much smaller than The Cave, and has much more depth. Explore each room to uncover it's advantages and to plan your attack. Our plan is to get some feedback on how the level plays, and improve it as the game moves along. Bug fixes Here are our fixes since the last update!

  • Players now spawn when they join

  • Switching to first person as the monster caused an infinite loop, fixed

  • Monster damage fixed

  • Players will be able to skip the intro movie in the next update

  • Game was too dark and landscape popped with certain settings, fixed.

  • Monster wasn't spawning in the right place

Known Issues

  • Can reload while clip is full

  • Using ironsights while reloading causes some weird stuff to happen

  • Too much bounce when rifle is fired from hip

  • Shotgun fire particle has the wrong rotation

  • Death sound plays more than once

  • Sometimes the in-game menu doesn't allow you to press anything, have to alt+f4

  • Need screen resolution options for fullscreen and windowed

  • Monster glides a little while running

  • Kills and deaths inside of the in-game menu are off

  • Iron sights only work on the rifle

  • Spamming r for reload can stop the reload animation

  • Monster HUD doesn't correctly destroy itself sometimes

  • UI doesn't spawn with monster sometimes after round end.

  • Running and equipping the pistol make the pistol not appear in your hand

  • On player join, sometimes the monster is unspawned.

  • Random Crash we're in the process of fixing. Sometimes you get kicked from your session and the soldier HUD doesn't get removed. Have to exit game.

The Future

We're going to be squashing these bugs, and will update you on our progress as it moves along :) Our goals for these next couple of weeks are to fix these bugs, improve gameplay and combat, and some major changes to the UI. We're also going to be setting up a Trello board for everyone to see. This will give you insight on what we're working on and what's coming in the future for Mist of the Dark. Feel free to join the Discord channel and engage with other players! Even if you have other people to play with, why not max out your match and test your skills?

Source

Steam News / 4 August 2018

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