What changed
0 fixes1 addition0 changes0 removals
addedHey community!We were unable to get our build on Steam in time to meet our initial release deadline, so we decided to push it back a week and put more energy into the combat system. Initial Release Our first release is a 1 v 1-4 inside of a dark and foggy cave. As the monster, your objective is to hunt. As the soldier, you are tasked with killing the monster. There will be more than a few bugs in this first build, please help us eradicate them by posting in the forums! Future development goals This week we'll be working on integrating some key Steam features and knocking out some combat bugs. After release we'll be pushing out some fixes as the bug reports roll in! Our next feature goals are skill trees and abilities, with an AI system following right after! Down the line, we'll be adding new levels and game-modes like Horde. From everyone at Visualistic Studios, thank you for taking interest in our project :) We can't wait for release!
Mist of the Dark changes
addedWe were unable to get our build on Steam in time to meet our initial release deadline, so we decided to push it back a week and put more energy into the combat system. Initial Release Our first release is a 1 v 1-4 inside of a dark and foggy cave. As the monster, your objective is to hunt. As the soldier, you are tasked with killing the monster. There will be more than a few bugs in this first build, please help us eradicate them by posting in the forums! Future development goals This week we'll be working on integrating some key Steam features and knocking out some combat bugs. After release we'll be pushing out some fixes as the bug reports roll in! Our next feature goals are skill trees and abilities, with an AI system following right after! Down the line, we'll be adding new levels and game-modes like Horde. From everyone at Visualistic Studios, thank you for taking interest in our project :) We can't wait for release!
We were unable to get our build on Steam in time to meet our initial release deadline, so we decided to push it back a week and put more energy into the combat system. Initial Release Our first release is a 1 v 1-4 inside of a dark and foggy cave. As the monster, your objective is to hunt. As the soldier, you are tasked with killing the monster. There will be more than a few bugs in this first build, please help us eradicate them by posting in the forums! Future development goals This week we'll be working on integrating some key Steam features and knocking out some combat bugs. After release we'll be pushing out some fixes as the bug reports roll in! Our next feature goals are skill trees and abilities, with an AI system following right after! Down the line, we'll be adding new levels and game-modes like Horde. From everyone at Visualistic Studios, thank you for taking interest in our project :) We can't wait for release!