Full notes
Full Missile Wars update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Missile Wars changes
UI Improvements & fixes
Main Game pannel
Add highlights to affordable upgrades (player feedback)
Indicate when there is a lack of resource for launch using darkened red font in the launch costs
Add double click on the missile selection controls that enable mass replacement in the queue. Updated its tooltip to reference this.
Increase size of upgrade and queue controls for VR. Making it easier to select and make more use of the available space.
Audio menu
Updated the audio options to add buttons for volume control to make the existing select and scroll less confusing (select and scroll still functions).
Updated the audio options to enable / disable the warning siren effect (aka the Dan button)
Source
Changelog.gg summarizes and formats this update. How we read updates.
