Full notes
Full Missile Wars update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Events
- UI and audio
After several updates from the playtest / launch we thought it was about time we gave an update of the more notable changes and future plans. We have also updated the store page with latest screenshots.
Changelog upto 0.129r Features / General improvements
Added 6 PVE Challenge modes with leaderboards
Added AI to matchmaking ensuring match availability. Its difficulty increases with you wins
Added voice to the tutorial with added details
UI Improvements (player feedback)
Add highlights to affordable upgrades and indicate when there is a lack of resource for launching
Added mini silo queues to the main control panel to show the full launch salvo
Increase size of main panel control for VR. Making it easier to select and make more use of the available space in VR
Double click to replace missiles queued on mass
Restructued the main menu with clearer options
Several tool tip improvements
Improved audio menu control options and muteable siren option
Our next main update we intend to add AI Challenge matches so you can earn achievements for beating each AI strategy at various difficulties.
Source
Changelog.gg summarizes and formats this update. How we read updates.
