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Steam News19 September 20196y ago

Update 1.4.0 - 09/19/19

Base Building Snapping System The first phase of the base building snapping system has been completed and included in this update It is recommended that all existing bases be rebuilt using the snapping system as some wa

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What changed

0 fixes9 additions26 changes4 removals
  • Gameplay
  • Balance
  • Maps
  • Performance
  • Store
  • Server
addedBase Building Snapping SystemAdditional snapping features will be added in future updates
addedBase Building Snapping SystemFreeform placement is still fully supported, so both snapping and freeform can now be used
addedFoundationsFoundations are now been added to the game
changedFoundationsBoth have more health than any other base parts, which means they are less likely to get targeted or destroyed during a raid making your base much stronger
changedFoundationsTheir placement is restricted to terrain only and snap to each other
addedFoundationsA foundation can be placed in shallow water as long as the center of the foundation is above water (so, partially submerged)
explosion max damage radius5.0m3.5mexplosion max damage radius decreased, nerf

Miscreated changes

addedAdditional snapping features will be added in future updates
addedFreeform placement is still fully supported, so both snapping and freeform can now be used
addedFoundations are now been added to the game
changedBoth have more health than any other base parts, which means they are less likely to get targeted or destroyed during a raid making your base much stronger
changedTheir placement is restricted to terrain only and snap to each other

Base Building Snapping System

  • The first phase of the base building snapping system has been completed and included in this update

  • It is recommended that all existing bases be rebuilt using the snapping system as some walls are likely to have been shifted due to required changes in some part sizes

  • Additional snapping features will be added in future updates

  • Freeform placement is still fully supported, so both snapping and freeform can now be used

Foundations

  • Foundations are now been added to the game

  • There are currently two sizes of foundations you can use (4mx4mx4m and 2mx2mx4m)

  • Both have more health than any other base parts, which means they are less likely to get targeted or destroyed during a raid making your base much stronger

  • Their placement is restricted to terrain only and snap to each other

  • A foundation can be placed in shallow water as long as the center of the foundation is above water (so, partially submerged)

  • Foundations use rocks as a crafting material and can be upgraded to plated the same way you would upgrade other base parts

Plated Tier

  • Most of the plated tier base parts were reworked to facilitate placement with platforms and to give them a better look

Metal Tier

  • Most of the metal tier base parts were adjusted to work better with the snapping system

  • Their sizes have been adjusted, as well as their look, to better differentiate them from the plated tier

  • The health of the metal base parts was doubled making them extremely strong against explosives

Drawbridge

  • The draw bridge and drawbridge wall base part have been added

  • Drawbridge placement is restricted to the drawbridge wall only

  • If the drawbridge wall is removed while a drawbridge is snapped to it, the bridge will be removed

Game

  • AMD GPU users may experience increased performance (up to 50% more based on settings and map areas)

  • Can convert an AT-12 shotgun into a Sawed-off AT-12 shotgun

  • Airplane crashes should no longer occur in rivers

  • Airplane drops will no longer happen in base building exclusion areas (cities primarily)

  • Airplane crashes adjusted so they won't occur right at water edges

  • Lots of optimizations to models and prefabs to help increase client fps

Kiosk

  • Adjusted the cost to store Grenade in kiosk to 7 Amcoins

  • Adjusted the cost to store Pipebomb in kiosk to 20 Amcoins

  • Adjusted the cost to store C4 and C4 bricks in kiosk to 20 Amcoins

Items

  • Sawed-off AT-12 added (secondary weapon)

  • Hacksaw added (drag onto an empty AT-12 shotgun to covert to sawed-off version)

Base Building

  • A base will be instantly removed when its decay timer expires (before the server had to restart first)

  • Changed explosion max damage radius to 3.5m (was 5.0m)

  • A maximum of 12 base building parts can be stacked on top of each other

  • New watchtowers added

AI

  • Significant AI optimizations have been made

  • Roughly twice as many AI will now spawn in the world

  • Hordes/packs will now spawn with random clothing items

  • Increased the size of some of the hordes/packs

Map

  • Minor tweaks and fixes

  • Some optimizations with larger prefabs to help with frame rate

Audio

  • Decreased intensity of sewer pipe water sound effec

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Animations

  • Changed to and from prone transitions to stop head from being too far forward

UI

  • Keybinds have been added to the General category for base building actions - rotate, etc.

  • By default, the CTRL key will toggle between freeform and snapping placement

Source

Steam News / 19 September 2019

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