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Steam News31 August 20187y ago

Update #63 - 08/31/18

Servers Fixed a common server crash related to item handling (about 50% of all current crashes) Fixed a common server crash related to AI (about 50% of all current crashes) Some server optimizations related to bases On

Full notes

Full Miscreated update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes6 additions19 changes2 removals
  • Performance
  • Server
  • Gameplay
  • Maps
  • Balance
  • Store
fixedServersFixed a common server crash related to item handling (about 50% of all current crashes)
fixedServersFixed a common server crash related to AI (about 50% of all current crashes)
changedServersSome server optimizations related to bases
removedServersOn server start kiosk support is disabled until the Steam inventory configuration data is received from Steam - can still be disabled by admins as well
changedServersPotential fixes for a couple of AI related server crashes
addedProneProne support has been added to the game - default 'z' key to go into prone stance
number of dirtbikes54number of dirtbikes decreased, nerf

Miscreated changes

fixedFixed a common server crash related to item handling (about 50% of all current crashes)
fixedFixed a common server crash related to AI (about 50% of all current crashes)
changedSome server optimizations related to bases
removedOn server start kiosk support is disabled until the Steam inventory configuration data is received from Steam - can still be disabled by admins as well
changedPotential fixes for a couple of AI related server crashes

Servers

  • Fixed a common server crash related to item handling (about 50% of all current crashes)

  • Fixed a common server crash related to AI (about 50% of all current crashes)

  • Some server optimizations related to bases

  • On server start kiosk support is disabled until the Steam inventory configuration data is received from Steam - can still be disabled by admins as well

  • Potential fixes for a couple of AI related server crashes

Prone

  • Prone support has been added to the game - default 'z' key to go into prone stance

  • It works well on slopes up to 45 degrees and in tight spaces - the player can also prop up on smaller objects

  • All usable items stay equipped, unusable items get automatically dequipped (guitar, bow and most melee weapons)

  • Usable prone items are all shooting weapons, all utility/tools, throwables, and the knives

  • During prone movement certain actions are blocked (as the arms are busy) and have to be performed while not moving (aiming/shooting, weapon switching, emotes etc.)

  • We ironed out most issues on the experimental server - thank you for helping to test and we plan on sligthly extending the prone feature at a later date

Game

  • Improvements to collision detection when opening/closing doors and gates

  • A player that newly spawns/respawns will now have a basic map in their inventory

  • Fixed issue where some items could be restored with the wrong health value

  • Rebalanced radstorms and nuclear flash freeze

  • Pressing the jump key will now cause the player to stand up from any stance

  • Some new skins added

  • Fixed damage done to items on players - damage is only applied now after all other game/faction multipliers

  • When a player, tent, vehicle, item on the ground, etc. gets shot it may also damage items inside of it

  • The amount of damage done to items has been adjusted for all items

  • Almost all items in the game now have a health value

  • Some trivial items, like sunglasses, will automatically be removed if their health is reduced to 0

  • The damage done to a weapon does NOT currently affect the weapon's damage output - that will be in another update

  • Adjustments made to breathing, vomit, and blood particle effects

  • Fixed an issue that was causing some items to be damaged twice when hit

  • Campfires will only damage items inside of it while lit

  • Fixed issue where traps wouldn't appear at times after a server restart

Base Building

  • Doors will now stop and reverse direction if they collide with a player

  • Fixed issue where the action menu wasn't being reset correctly after interacting with base parts

Kiosks

  • Vehicle camouflage skins cost 20 amcoins, instead of the standard 10 for solid paint colors

  • Fixed an issue where amcoins could be deducted incorrectly while storing an item in a kiosk (caused by the above issue)

  • Fixed an issue when retrieving some items from the kiosk - would remove it from steam inventory but not be given to the player

Vehicle Skins

  • Increased chance to be awarded a vehicle skin while driving

  • Skins added for the SUV and dune buggy

  • Orange, pink and purple colors added for all vehicles that currently have skins

  • Camouflage skins added for dune buggy, pickup truck, base sedan, suv, and semi trucks

  • Vehicles only spawn with solid colored skins, not camouflage - players have to apply camouflage skins

Vehicles

  • Decreased number of dirtbikes from 5 to 4

  • Increased number of

Source

Steam News / 31 August 2018

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