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Steam News19 July 20214y ago

Patch v1997 – Recycling, Experience & Visual Updates

Version 1997 (9/6/20 – 9/19/20) Players no longer lose experience when killed by other players. Items now have the ability to have a custom recycle value. All recycle values default to 1g but will be updated soon.

Full notes

Full Mirage Online Classic update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions1 change1 removal
  • Gameplay
removedPlayers no longer lose experience when killed by other players.
addedItems now have the ability to have a custom recycle value. All recycle values default to 1g but will be updated soon.
addedCreating/joining a guild now shows a warning that a gameplay shift from PvE to PvP will take place.
changedReduced the visible size of inventory slots to better fit 16:10 displays.
addedAdded repair cost, recycle value, and whether droppable on death to item description popup
addedAdded two decimal precision to skill level progress percent

Mirage Online Classic changes

removedPlayers no longer lose experience when killed by other players.
addedItems now have the ability to have a custom recycle value. All recycle values default to 1g but will be updated soon.
addedCreating/joining a guild now shows a warning that a gameplay shift from PvE to PvP will take place.
changedReduced the visible size of inventory slots to better fit 16:10 displays.
addedAdded repair cost, recycle value, and whether droppable on death to item description popup

Version 1997 (9/6/20 – 9/19/20)

  • Players no longer lose experience when killed by other players.

  • Items now have the ability to have a custom recycle value. All recycle values default to 1g but will be updated soon.

  • Creating/joining a guild now shows a warning that a gameplay shift from PvE to PvP will take place.

  • Reduced the visible size of inventory slots to better fit 16:10 displays.

  • Added repair cost, recycle value, and whether droppable on death to item description popup

  • Added two decimal precision to skill level progress percent

Source

Steam News / 19 July 2021

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