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Steam News12 June 20242y ago

Hotfix v0.1.3

Patch Notes - v0.1.3_alpha Hotfix Thank you for playing the demo! Your feedback was invaluable in helping us identify and fix various issues.

In this update1

Full notes

Full Mira and the Legend of the Djinns update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes4 additions10 changes3 removals
  • Fixes
  • Gameplay
  • Maps
  • UI and audio
fixedPatch Notes - v0.1.3_alpha HotfixThank you for playing the demo! Your feedback was invaluable in helping us identify and fix various issues. Here’s what we've addressed in this small hotfix update:
fixedPatch Notes - v0.1.3_alpha HotfixSoft Locks
removedPatch Notes - v0.1.3_alpha HotfixMira's cutscene no longer prevents proper loading.
removedPatch Notes - v0.1.3_alpha HotfixYou will no longer get stuck after obtaining your projectile; there is now an infinite energy source in that room.
fixedPatch Notes - v0.1.3_alpha HotfixThe "Eye Door" area has been modified. Some players got stuck due to a lack of Baraka (mana) for a projectile, so we replaced the door with a regular one.
removedPatch Notes - v0.1.3_alpha HotfixBattle Arenas will no longer lock you in.

Mira and the Legend of the Djinns changes

fixedThank you for playing the demo! Your feedback was invaluable in helping us identify and fix various issues. Here’s what we've addressed in this small hotfix update:
fixedSoft Locks
removedMira's cutscene no longer prevents proper loading.
removedYou will no longer get stuck after obtaining your projectile; there is now an infinite energy source in that room.
fixedThe "Eye Door" area has been modified. Some players got stuck due to a lack of Baraka (mana) for a projectile, so we replaced the door with a regular one.

Patch Notes - v0.1.3_alpha Hotfix

Thank you for playing the demo! Your feedback was invaluable in helping us identify and fix various issues. Here’s what we've addressed in this small hotfix update:

Soft Locks

  • Mira's cutscene no longer prevents proper loading.

  • You will no longer get stuck after obtaining your projectile; there is now an infinite energy source in that room.

  • The "Eye Door" area has been modified. Some players got stuck due to a lack of Baraka (mana) for a projectile, so we replaced the door with a regular one.

  • Battle Arenas will no longer lock you in.

Tutorials

  • Updated the Gambri tutorial. You can now review the melodies you have learned.

  • Tutorial panels will now pop up after you acquire a new ability.

  • Note: We will continue to improve these tutorial panels in future updates.

Fixes

  • Battle Royale bugs where some enemies did not spawn have been fixed.

  • The boss shield hitbox bug has been fixed.

  • Camera issues in some areas have been resolved.

  • The bug where some enemies' hitboxes continued to hit the player after they died has been fixed.

  • Menu and title screen bugs have been fixed.

  • Mana costs for abilities have been adjusted.

  • Collision issues in some areas have been fixed.

Improvements

  • New cutscenes and dialogues have been added to better explain the story.

  • Light effects have been tweaked.

  • More visual indicators for save points have been added.

  • Increased the drop rate of crystals.

  • Inventory items have been improved.

  • Enemies and bosses have been balanced and improved.

  • You can now open a map menu when you reach the ruins.

  • NPCs can now talk!

Additionally, we have made various small visual and sound effect improvements.

We hope you enjoy these fixes as much as we enjoyed making this demo better.

The teams @ Little Knight Games & Assemble Entertainment

Source

Steam News / 12 June 2024

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