Full notes
Full MinosMaze - The Minotaur's Labyrinth update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello our most esteemed Steam players! It's a pleasure to announce the updates on our game. We have been working hard on many changes from gameplay to trading cards and we hope you enjoy these new features. The list bellow presents the complete amount of elements changed in this fresh MinosMaze's version. In game changes:
What changed
- Gameplay
- UI and audio
- Store
MinosMaze - The Minotaur's Labyrinth changes
Controls were adjusted to a better in game experience.
Camera reworked.
When Theseus is too near to camera he now becomes invisible.
Adjustable player's field of view.
New options to set mouse sensibility.
Options menu is now sectionated by type.
Dropped weapons are targeted to a easier identification.
Steam community changes:
New collectible MinosMaze's trade cards.
Set of badges to those who complete their trade cards collection.
Emoticons to be used by your imagination. ːsteamhappyː :WVE::WHO::WTD::WHO::WHO::WLLD: :WTR::WLLD::WVE::WLRD::WLLD::WVE: :WVE::WVE::WHO::WTL::WHO::WTL: :WVE::WLRU::WHO::WVE::WVE::WLLU: :WLRU::WHO::WHO::WTU::WTU::WLLU:
Fantastic player's Steam profile background to personalize your own with MinosMaze's art.
New original soundtrack DLC
Original soundtrack is ready to download at the store!
We hope you can have the best experience playing our game, if there is anything you would like to comment please let us know. Team MinosMaze
Source
Changelog.gg summarizes and formats this update. How we read updates.
