Full notes
Full Minigame Blast update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Balance
- Gameplay
General
Cover Images are now compressed. This reduces the game's size by a lot
Music is now more compressed. This reduces the game's size even more
We now use smaller modified (painterlyish) images for the Freeplay screen and the previous large images everywhere else. This provides the best look and lower memory usage
Dungeon Crawl
Reduced player health from 50 to 40. This is a balance change to make the slightly game harder. Players would frequently finish the game with an abundance of health left (when winning)
Minigolf
Added the ability to zoom the camera in/out using the Right/Left shoulder buttons (scroll wheel with keyboard/mouse)
The camera rotate sensitivity has been reduced by ~60%. It was too difficult to reach an exact angle, causing frustration. This speed is more precise and still allows for quick view adjustments
Removed the high back wall on the Windy level and replaced with a normal wall. It was not needed to stop the ball and often just blocked the player's view
Lowered the unusually high walls on the U-Turn level
Source
Changelog.gg summarizes and formats this update. How we read updates.
