What changed
1 fix2 additions1 change0 removals
- Compatibility
- Events
- UI and audio
- Performance
addedInteresting in joining Minicology's closed beta? Join the Discord to sign up!
addedContent additions:Added decorative drop variants to all challenge/pirate/event chests. You can now have chest rooms filled with terraform/combat/etc chests.
changedContent Changes:Made 'shiny' drop sound for copper less annoyingly high-pitch -Changed Minibot #3 rocket attack to match other E-corp rocket attacks. -Mushroom stumps now sometimes randomly get mushrooms. These mushrooms depend on the biome of your current planet. Just don't put a mushroom stump on a boss planet. Don't do it.
fixedFixes:Optimized Minibot #3 laser attack quite a bit - should cause a lot less lag -Fixed crash on activating terminator brace -Fixed rendering issue with damage-based "charge"-style accessories, which could display charged even when not -Fixed more issues with orb shield icon, should properly exit icon after the shield's timer expires -Blunder core now slightly increases recoil -Fixed issue with 'eye' effect for mob caves mis-rendering on certain planet quadrants
Minicology changes
addedInteresting in joining Minicology's closed beta? Join the Discord to sign up!
addedAdded decorative drop variants to all challenge/pirate/event chests. You can now have chest rooms filled with terraform/combat/etc chests.
changedMade 'shiny' drop sound for copper less annoyingly high-pitch -Changed Minibot #3 rocket attack to match other E-corp rocket attacks. -Mushroom stumps now sometimes randomly get mushrooms. These mushrooms depend on the biome of your current planet. Just don't put a mushroom stump on a boss planet. Don't do it.
fixedOptimized Minibot #3 laser attack quite a bit - should cause a lot less lag -Fixed crash on activating terminator brace -Fixed rendering issue with damage-based "charge"-style accessories, which could display charged even when not -Fixed more issues with orb shield icon, should properly exit icon after the shield's timer expires -Blunder core now slightly increases recoil -Fixed issue with 'eye' effect for mob caves mis-rendering on certain planet quadrants
Interesting in joining Minicology's closed beta? Join the Discord to sign up!
Content additions:
-Added decorative drop variants to all challenge/pirate/event chests. You can now have chest rooms filled with terraform/combat/etc chests.
Content Changes:
-Made 'shiny' drop sound for copper less annoyingly high-pitch -Changed Minibot #3 rocket attack to match other E-corp rocket attacks. -Mushroom stumps now sometimes randomly get mushrooms. These mushrooms depend on the biome of your current planet. Just don't put a mushroom stump on a boss planet. Don't do it.
Fixes:
-Optimized Minibot #3 laser attack quite a bit - should cause a lot less lag -Fixed crash on activating terminator brace -Fixed rendering issue with damage-based "charge"-style accessories, which could display charged even when not -Fixed more issues with orb shield icon, should properly exit icon after the shield's timer expires -Blunder core now slightly increases recoil -Fixed issue with 'eye' effect for mob caves mis-rendering on certain planet quadrants