Full notes
Full Mineral Defense update
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What changed
- Performance
Mineral Defense changes
Hi all, this is a small update to adjust some balancing, and add a small performance boost.
Reduced the chance that an "endless" card will appear by 5x. This will allow players to select other, more important cards first. - Increased the health of Golem - Increased the shield of Crystalline Aberration - Fixed the Flaming Skull spawning with less armor than its max amount - Added object pooling to enemy stat bars, helping to improve performance
Source
Changelog.gg summarizes and formats this update. How we read updates.
