Hello Mineral Defenders! Take your towers to the skies with the new Platform structures! Platforms come in 3 sizes - short, medium and tall.
In this update1
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Full Mineral Defense update
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Repeated intro
Hello Mineral Defenders!
What changed
1 fix2 additions3 changes0 removals
Maps
UI and audio
Server
Compatibility
changedTake your towers to the skies with the new Platform structures! Platforms come in 3 sizes - short, medium and tall. Platforms can be used to build towers on previously unbuildable terrain - and then raise the towers up to get height bonuses! The height bonus for towers now causes an extra 2.5% damage per level.
addedThis update also brings a lot of fixes and changes. New music, new hotkeys, new research and rerolls!
changedPlease be sure to leave feedback in the community tab on Steam or join the Mineral Defense Discord Server !
changedChangelog:Added: - Added platforms - small, normal and tall. Allows you to build on previously unbuildable terrain. Also gives towers their height bonus. - Add rerolls, and reroll research and supply drop rewards - Add innate research cards, this research allows you to have the tower unlocked without needing to draw it in game - Added card rarity research, will increase the chance to get rarer card draws - Add options for disabling damage numbers and health bars - Added new battle music - Added hotkeys for sell and upgrade towers - Add collapse buttons to the structure and ability panels
addedChangelog:Changed: - Doubled the internal power storage for electric, laser, railgun and taser towers - Increased chance to skip research requirement for tower unlocks in the supply cache, and added extra text to explain that the research requirement was skipped - Rebalance catalyst research - Refactor height bonus to affect damage also - Make tooltips smaller - Actor Pool buildable tile indicators for performance - Hugely increase generator tower performance - Reduced the price of additional drills from 50 to 25 - Adjusted the card draw chance for towers to make it more likely to appear - Hide the structure placement blueprint after placing in multi placement mode until its moved to a new tile - Increased the attenuation of the slow tower, the sound is now quieter further away.
fixedChangelog:Fixed: - Fixed the power indicator widget not working - Prevent receiving multiple of the same category of reward in the supply cache - Adjust sky light settings to attempt to fix linux shadows - Fix sounds and fx for certain structures for selling/upgrading/target preference - No longer display Health/Armor/Shield dmg efficiency stat on the Slow tower - Fix acid tower fire rate research description
Mineral Defense changes
changedTake your towers to the skies with the new Platform structures! Platforms come in 3 sizes - short, medium and tall. Platforms can be used to build towers on previously unbuildable terrain - and then raise the towers up to get height bonuses! The height bonus for towers now causes an extra 2.5% damage per level.
addedThis update also brings a lot of fixes and changes. New music, new hotkeys, new research and rerolls!
changedPlease be sure to leave feedback in the community tab on Steam or join the Mineral Defense Discord Server !
changedAdded: - Added platforms - small, normal and tall. Allows you to build on previously unbuildable terrain. Also gives towers their height bonus. - Add rerolls, and reroll research and supply drop rewards - Add innate research cards, this research allows you to have the tower unlocked without needing to draw it in game - Added card rarity research, will increase the chance to get rarer card draws - Add options for disabling damage numbers and health bars - Added new battle music - Added hotkeys for sell and upgrade towers - Add collapse buttons to the structure and ability panels
addedChanged: - Doubled the internal power storage for electric, laser, railgun and taser towers - Increased chance to skip research requirement for tower unlocks in the supply cache, and added extra text to explain that the research requirement was skipped - Rebalance catalyst research - Refactor height bonus to affect damage also - Make tooltips smaller - Actor Pool buildable tile indicators for performance - Hugely increase generator tower performance - Reduced the price of additional drills from 50 to 25 - Adjusted the card draw chance for towers to make it more likely to appear - Hide the structure placement blueprint after placing in multi placement mode until its moved to a new tile - Increased the attenuation of the slow tower, the sound is now quieter further away.
Take your towers to the skies with the new Platform structures! Platforms come in 3 sizes - short, medium and tall. Platforms can be used to build towers on previously unbuildable terrain - and then raise the towers up to get height bonuses! The height bonus for towers now causes an extra 2.5% damage per level.
This update also brings a lot of fixes and changes. New music, new hotkeys, new research and rerolls!
Allows you to build on previously unbuildable terrain. Also gives towers their height bonus. - Add rerolls, and reroll research and supply drop rewards - Add innate research cards, this research allows you to have the tower unlocked without needing to draw it in game - Added card rarity research, will increase the chance to get rarer card draws - Add options for disabling damage numbers and health bars - Added new battle music - Added hotkeys for sell and upgrade towers - Add collapse buttons to the structure and ability panels
Changed: - Doubled the internal power storage for electric, laser, railgun and taser towers - Increased chance to skip research requirement for tower unlocks in the supply cache, and added extra text to explain that the research requirement was skipped - Rebalance catalyst research - Refactor height bonus to affect damage also - Make tooltips smaller - Actor Pool buildable tile indicators for performance - Hugely increase generator tower performance - Reduced the price of additional drills from 50 to 25 - Adjusted the card draw chance for towers to make it more likely to appear - Hide the structure placement blueprint after placing in multi placement mode until its moved to a new tile - Increased the attenuation of the slow tower, the sound is now quieter further away.
Fixed: - Fixed the power indicator widget not working - Prevent receiving multiple of the same category of reward in the supply cache - Adjust sky light settings to attempt to fix linux shadows - Fix sounds and fx for certain structures for selling/upgrading/target preference - No longer display Health/Armor/Shield dmg efficiency stat on the Slow tower - Fix acid tower fire rate research description