Update history
Latest Miner Lou updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Miner Lou
Arcade Expansion Pack now available (0.30)
Hi Folks, One Year ago on May 10th I released the first public build of Miner Lou. Today I release the first DLC for Miner Lou. It includes several new Arcade mode maps and a new 3x speed mode! Pick it up here. Miner Lo…
Patch notes2 changesMaps - Miner Lou
New Gem Recipes, Secret Gems. (0.29892)
Hello Folks, This update adds four new Gem Tower recipes. Three new Gem Towers, and the game's first secret Gem. These recipes require Gems that were not part of any recipe before and contain a high degree of color syme…
Patch notes3 changes2 numericGameplay - Miner Lou
Gem recipe color indicators added. (0.2989)
Hi Folks, With this update the recipe panel gets a little bit smarter. Gem Recipe UI Coloring Gems found in a recipe will be tagged with color indicators showing if the gem is present on the board. Gems available are ta…
Patch notes2 changesGameplay - Miner Lou
Mass Break Rocks, Stats Fixes (0.298)
Hello Folks, Mass Destroy Rocks When starting a new game, you can now break all the rocks on the map by holding down the destroy rock button or key for 5 seconds. This will break ALL active rocks on the map. Given how d…
Patch notes2 changesMapsBalance - Miner Lou
End Game Stats added. (0.2977)
Hi Folks. I hope everyone is staying safe and healthy. In this update I've added Stat Tracking. Things like total damage done, killing blows, maze length, max DPS, etc are all displayed on the End Game UI. Let me know w…
Patch notes1 changeBalance - Miner Lou
New Score Bonuses (0.297)
Hi Folks, This small update adds some new score bonuses. (0.2972) New Score Bonuses: Perfect Game bonus: If you manage to complete the game without a star baby dying even once you'll get this end of game score bonus. Al…
Patch notes5 changesGameplayPerformance - Miner Lou
Balance adjustment to Difficulties (0.2965)
So extreme was too extreme. I've reduced Extreme difficulty hp and speed bonuses. With this change I've also reduced Normal & Hard's difficulty to make them more in line with the new difficulty progression. (0.2965) Add…
Announcement2 changesGameplay - Miner Lou
Extreme Difficulty added. Resend Score Button Added.
Extreme Difficulty has been added. Extreme difficulty has slightly higher speeds and enemy health. More importantly Extreme difficulty has bonus max rounds. This means that on a level normally ending on round 100, extre…
Patch notes1 changeBalance - Miner Lou
Synergy points gained increase. Campfire change (0.2953)
Hi all, another small quick update. Synergy points are gained at the end of the game and previously the amount of points was based purely on your score. As pointed out this bonus should also account for difficulty! So w…
Patch notes1 changeBalance - Miner Lou
Controller Mode now available! (0.290)
Hi Folks, Controller Mode is now available! I've also redone the keyboard shortcuts. Just about any standard game controller is supported and you can enter 'controller mode' at anytime by pushing a button on your contro…
Patch notes3 changesGameplayUI/audio - Miner Lou
Progression Update & Balance Changes (0.276)
Hi Folks. With this update you can level up your Star Babies, unlocking new Traits! Use the Party button from the Main Menu. Leveling up Star Baby Traits Leveling up Star Babies unlocks new Traits and makes your party s…
Patch notes6 changesGameplayBalance - Miner Lou
Dev Blog (#1)
Hello Folks, Welcome to the first Miner Lou development blog! Story Mode development is coming along nicely. The initial versions of the first scenes are completed! One of story mode levels, The Mushroom Grove, features…
Patch notes3 changesGameplayCompatibility - Miner Lou
Fire & Ice Golems (0.261)
Hello Folks, Arcade Mode Additions Ice and Fire Golems added. -Added 'mini-boss' waves. Bug Fixes: -Loading Leaderboard data (while offline) will no longer exit the game -Changed the way entity hit box colliders are use…
Patch notes2 changesGameplay - Miner Lou
Lightning/Beam towers bug fix (0.259)
Hi All, This update includes a small fix. Lightning/beam towers were applying a small amount of collision force on hit. This could cause enemies to sometimes leave their path. I removed this collision force. Story Mode…
Announcement1 changeCompatibility - Miner Lou
Leaderboards in game! (0.246)
Hi Folks, Leaderboards are now in game! Leaderboards have been in game for some time now but now they can be viewed from the level select screen or at the end of a level. If you encounter any issues please let me know!…
Announcement - Miner Lou
Crystalarium, Tower Buffs Implemented (0.227)
Hello, In this update I've added the Crystalarium, Tower Buff Abilities, and a Curse status effect. The Crystalarium The Crystalarium is a central place to learn more about gem towers, the Star Babies, stats etc. Right…
Patch notes3 changes1 numericGameplay






