HomeGamesUpdatesPricingMethodology
Steam News11 August 20196y ago

Fire & Ice Golems (0.261)

Hello Folks, Arcade Mode Additions Ice and Fire Golems added. -Added 'mini-boss' waves.

Full notes

Full Miner Lou update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Folks,

What changed

0 fixes1 addition0 changes1 removal
  • Gameplay
addedArcade Mode AdditionsIce and Fire Golems added. -Added 'mini-boss' waves.
removedBug Fixes:Loading Leaderboard data (while offline) will no longer exit the game -Changed the way entity hit box colliders are used. I believe this should prevent enemies from getting 'stuck' occasionally. -Removed physical colliders from the red/black markers around entry and star baby cells. As always please let me know of any issues or feedback you have. Miner Lou Discord .

Miner Lou changes

addedIce and Fire Golems added. -Added 'mini-boss' waves.
removedLoading Leaderboard data (while offline) will no longer exit the game -Changed the way entity hit box colliders are used. I believe this should prevent enemies from getting 'stuck' occasionally. -Removed physical colliders from the red/black markers around entry and star baby cells. As always please let me know of any issues or feedback you have. Miner Lou Discord .

Arcade Mode Additions

  • Ice and Fire Golems added. -Added 'mini-boss' waves.

Bug Fixes:

-Loading Leaderboard data (while offline) will no longer exit the game -Changed the way entity hit box colliders are used. I believe this should prevent enemies from getting 'stuck' occasionally. -Removed physical colliders from the red/black markers around entry and star baby cells. As always please let me know of any issues or feedback you have. Miner Lou Discord.

Source

Steam News / 11 August 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.