Full notes
Full Miner Lou update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Folks,
What changed
0 fixes1 addition0 changes1 removal
- Gameplay
addedArcade Mode AdditionsIce and Fire Golems added. -Added 'mini-boss' waves.
removedBug Fixes:Loading Leaderboard data (while offline) will no longer exit the game -Changed the way entity hit box colliders are used. I believe this should prevent enemies from getting 'stuck' occasionally. -Removed physical colliders from the red/black markers around entry and star baby cells. As always please let me know of any issues or feedback you have. Miner Lou Discord .
Miner Lou changes
addedIce and Fire Golems added. -Added 'mini-boss' waves.
removedLoading Leaderboard data (while offline) will no longer exit the game -Changed the way entity hit box colliders are used. I believe this should prevent enemies from getting 'stuck' occasionally. -Removed physical colliders from the red/black markers around entry and star baby cells. As always please let me know of any issues or feedback you have. Miner Lou Discord .
Arcade Mode Additions
Ice and Fire Golems added. -Added 'mini-boss' waves.
Bug Fixes:
-Loading Leaderboard data (while offline) will no longer exit the game -Changed the way entity hit box colliders are used. I believe this should prevent enemies from getting 'stuck' occasionally. -Removed physical colliders from the red/black markers around entry and star baby cells. As always please let me know of any issues or feedback you have. Miner Lou Discord.
Source
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