Full notes
Full Mindball Play update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey there! This update to Mindball Play brings a heap of new features: Online Time Trial, ranked online games and two campaign chapters. Online Time Trial works like normal Time Trial, each player race alone on the track vs the clock. Since it is a network game you can also see other players as ghost balls; not just ghost ball replays, but live ghost balls. Online games can now also be ranked. When you play ranked games your rating will go up or down depending on your final position in the race. There is also a new leaderboard where you can see the global rankings. The two campaign chapters contain a set of missions, where each mission has a custom set of goals, rules and conditions. Each mission can give a number of stars and when enough stars have been collected the harder “boss” mission is unlocked. Defeat the “boss” mission to unlock the next chapter. For network games the host can now change track, as well as set passwords for network games. The game can now also be played using only the mouse. As always we appreciate any feedback! Please let us know what you think of the campaign difficulty or how the new online features work! Changes in version 0.20:
What changed
- Server
- Gameplay
- Performance
- UI and audio
- Fixes
Mindball Play changes
Online Time Trial added.
Two campaign chapters available.
Ranked online games added.
Quick-race added for network games.
Host can change track in network games.
Network games can now be password protected.
Required star-times for Time Trial tweaked.
Pointer steering input-mode added.
3 control-presets added.
Camera setting changes.
Some track-fixes.
Can join network games with double-click.
Ghost-ball particle effect optimizations.
Reduced sfx sound volume in menu.
Fixed issue with sending headband statistics for Time Trial games.
Fixes to in-game chat.
Fixed some incorrectly rotated lights.
Source
Changelog.gg summarizes and formats this update. How we read updates.
