Full notes
Full Mindball Play update
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Repeated intro
Hey everyone! We have now launched Mindball Play 1.1! Campaign Chapter 3 – Celestial Spheres The aliens are attacking in our 3rd campaign chapter – Stop them from leeching on our power supply before they lay more eggs! Finishing the 3rd campaign mode will grant you an achievement and a new skin! (And the eternal gratitude from the world of Mindballs - just don't expect McCheaty to admit it) Spectator mode You asked and we listened – You can now spectate players in online and LAN games! You can join a game and decide to be spectator from the beginning or start spectating other players after you have finished your race! In spectator mode you can choose to stalk a specific player or fly around the track like a crazy person! Have fun! Changes in version 1.1:
What changed
- Store
- Server
- Gameplay
- Fixes
- UI and audio
- Performance
Spectator feature added. Players can now spectate network games.
New Campaign chapter added.
One new skin and achievement added.
Fixed some track issues.
Optimized particle effects.
Removed podiums from finish in online Time Trial.
AI-balls now reverse a little if stuck on track.
Limited collision particle effect spam for wedged balls.
Fixed wrong finish order in network games with lag.
Fixed position bugs when restarting network games.
Fixed missing rolling sounds when lots of balls are nearby.
Fixed reset issue on track Emerald Flow in network games with laps.
Fixed lag spike on race finish.
Source
Changelog.gg summarizes and formats this update. How we read updates.
