What changed
4 fixes7 additions2 changes0 removals
- Gameplay
- Performance
- UI and audio
- Fixes
- Server
addedMindball Play 0.19.1 has just been released! While fixing all the problems that sometimes come from updating to a newer version of Unreal Engine we have also spent time improving the lighting on all tracks. On the high and max settings you now have a nice and soft volumetric fog around most of the lights in the game. We have also gone through the LOD- and lightmap-settings for many many objects, and as a result some tracks now take less disk-space and should run a little faster. The long-standing bug with minimap-indicators getting stuck has finally been squished, as well as a recent bug that sometimes stopped ghost replays from downloading correctly. For our headband-users we have also added a new focus-indicator that is displayed around the ball instead of in a corner of the screen. Finally we have added an option for mouse look, for those of you who prefer to control the camera directly with your mouse. We hope you enjoy the update! As always, all feedback is welcome! Changes in version 0.19.1:
addedNew on-ball focus indicator available when using headband.
changedAll tracks have been optimized to look better and render faster.
addedVolumetric Fog added in high and max graphics settings.
addedAdvanced graphics settings added.
addedNew death-animation when ball is reset.
Mindball Play changes
addedMindball Play 0.19.1 has just been released! While fixing all the problems that sometimes come from updating to a newer version of Unreal Engine we have also spent time improving the lighting on all tracks. On the high and max settings you now have a nice and soft volumetric fog around most of the lights in the game. We have also gone through the LOD- and lightmap-settings for many many objects, and as a result some tracks now take less disk-space and should run a little faster. The long-standing bug with minimap-indicators getting stuck has finally been squished, as well as a recent bug that sometimes stopped ghost replays from downloading correctly. For our headband-users we have also added a new focus-indicator that is displayed around the ball instead of in a corner of the screen. Finally we have added an option for mouse look, for those of you who prefer to control the camera directly with your mouse. We hope you enjoy the update! As always, all feedback is welcome! Changes in version 0.19.1:
addedNew on-ball focus indicator available when using headband.
changedAll tracks have been optimized to look better and render faster.
addedVolumetric Fog added in high and max graphics settings.
addedAdvanced graphics settings added.
Mindball Play 0.19.1 has just been released! While fixing all the problems that sometimes come from updating to a newer version of Unreal Engine we have also spent time improving the lighting on all tracks. On the high and max settings you now have a nice and soft volumetric fog around most of the lights in the game. We have also gone through the LOD- and lightmap-settings for many many objects, and as a result some tracks now take less disk-space and should run a little faster. The long-standing bug with minimap-indicators getting stuck has finally been squished, as well as a recent bug that sometimes stopped ghost replays from downloading correctly. For our headband-users we have also added a new focus-indicator that is displayed around the ball instead of in a corner of the screen. Finally we have added an option for mouse look, for those of you who prefer to control the camera directly with your mouse. We hope you enjoy the update! As always, all feedback is welcome! Changes in version 0.19.1:
New on-ball focus indicator available when using headband.
All tracks have been optimized to look better and render faster.
Volumetric Fog added in high and max graphics settings.
Advanced graphics settings added.
New death-animation when ball is reset.
Made some tracks take less disk-space.
Mouse look added.
Nicer looking message when running into oil.
Updated to Unreal Engine 4.19.
Lots of LOD and lightmap resolution fixes.
Some track-fixes.
Fixed ghost-balls sometimes not downloading correctly.
Network issue with stuck minimap-balls fixed.
Faster and more robust timeouts if joining a network game fails.
Fixed camera twitching slightly when following smooth curved tracks.
Fixed ghost-balls shaking in low fps.