Full notes
Full Mind OVR Matter update
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What changed
- Performance
Apologies for the delay, I've been working hard but appreciate that I haven't uploaded anything here in a while now. As you can see, exciting new content is on the way but it isn't quite finished yet and I want to take big strides with the game from here as opposed to the smaller updates we've had in the past. On the way, apart from the (I hope obvious) graphical overhaul, are: some new robot friends to throw around; a new city area filled with the most requested thing to toss around with telekinesis - cars (still very much a work in-progress but I want you to see what I'm working on); and a few other surprises I'm still working on too that aren't so easy to show in pictures. Not only will there be graphical and performance improvements (not to mention bug fixes) but I want to cram as much new content in there as I can while being mindful not to ignore the content that is already there. I also really want to start working on the overall aesthetic of the game which, let's be honest, still needs some love and polish. Thanks so much for playing the game, I'll get back here as soon as I can :) PS: I'm now helping out the guys over at Alientrap and working on Modbox which, if you've got a Vive and haven't already, I would highly suggest you pick up (though I suppose I would say that so instead I encourage you to watch some videos or something and check it out for yourselves). Very excited and grateful to the guys over there - I'm learning a lot so it should only mean good things for MOVRM. Also, it has only replaced my customer service job (who were also great btw) time-wise so please don't blame them for my delay :p
Source
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