In this update1
Full notes
Full Mimicry update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Mimicry changes
Just a short list of bugs that have been squashed.
Bug Fixes
#24 Crypt spawner spawns skeletons even if skeletons are already there.
#25 A null reference exception with one enemy pauses all AI detectors.
#26 Ability cooldowns don’t work on Floor 3.
#27 Frank’s portcullis doesn’t open when all enemies outside are killed.
#28 Enemies can’t leave the stairwell room on Floor 2 once the portcullis is opened.
#29 Certain Helper messages don’t show up in the crypt on Floor 2.
#30 The Revenant’s dead hitbox is incorrectly sized.
Happy hunting, mimics.
-Noah & Grayson
Source
Changelog.gg summarizes and formats this update. How we read updates.
