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Steam News14 November 20232y ago

Hotfix - 0.2.1

Just a short list of bugs that have been squashed. Bug Fixes #24 Crypt spawner spawns skeletons even if skeletons are already there. #25 A null reference exception with one enemy pauses all AI detectors.

In this update1

Full notes

Full Mimicry update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes0 additions0 changes0 removals
  • Gameplay
fixedBug Fixes#24 Crypt spawner spawns skeletons even if skeletons are already there.
fixedBug Fixes#25 A null reference exception with one enemy pauses all AI detectors.
fixedBug Fixes#26 Ability cooldowns don’t work on Floor 3.
fixedBug Fixes#27 Frank’s portcullis doesn’t open when all enemies outside are killed.
fixedBug Fixes#28 Enemies can’t leave the stairwell room on Floor 2 once the portcullis is opened.
fixedBug Fixes#29 Certain Helper messages don’t show up in the crypt on Floor 2.

Mimicry changes

fixed#24 Crypt spawner spawns skeletons even if skeletons are already there.
fixed#25 A null reference exception with one enemy pauses all AI detectors.
fixed#26 Ability cooldowns don’t work on Floor 3.
fixed#27 Frank’s portcullis doesn’t open when all enemies outside are killed.
fixed#28 Enemies can’t leave the stairwell room on Floor 2 once the portcullis is opened.

Just a short list of bugs that have been squashed.

Bug Fixes

  • #24 Crypt spawner spawns skeletons even if skeletons are already there.

  • #25 A null reference exception with one enemy pauses all AI detectors.

  • #26 Ability cooldowns don’t work on Floor 3.

  • #27 Frank’s portcullis doesn’t open when all enemies outside are killed.

  • #28 Enemies can’t leave the stairwell room on Floor 2 once the portcullis is opened.

  • #29 Certain Helper messages don’t show up in the crypt on Floor 2.

  • #30 The Revenant’s dead hitbox is incorrectly sized.

Happy hunting, mimics.

-Noah & Grayson

Source

Steam News / 14 November 2023

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