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Steam News14 July 20205y ago

0.7.1 - BUG FIXING AND MORE!

Back to Work! After our 2 week break, we are now ready to work again! To give you guys something, we have just released a bug fixing patch! We've also taken the sad decision to remove the demo from the Steam page.

In this update4

Full notes

Full Millions of Minions: An Underground Adventure update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions3 changes2 removals
  • Security
  • Fixes
  • Balance
  • Gameplay
  • UI and audio
removedBack to Work!We've also taken the sad decision to remove the demo from the Steam page. Somebody was able to find an exploit that gave them the opportunity to bypass the demo block and play the full game. We're very sorry for this, we might reconsider this for full release but for now, this is how it'll be.
fixedChangelogThe bugs we have fixed were all listed in the previous post! We have almost got everything! However, if you find anything else, please let us know!
changedChangelogDying in tutorial is broken Keys sometimes don't spawn Achievements don't work for tutorial nor prologue Increasing max health via the merchant has no effect
fixedChangelogThere is one bug that is still being fixed, however, and that is: Minions die upon spawning
changedChangelogTutorial music now loops Music resumes if previously interrupted Minion ash no longer present Prologue no longer says "Wishlist it now"
removedChangelogWe have decided not to remove repeating objects in the market, but if this is something you would like: please let us know!

Millions of Minions: An Underground Adventure changes

removedWe've also taken the sad decision to remove the demo from the Steam page. Somebody was able to find an exploit that gave them the opportunity to bypass the demo block and play the full game. We're very sorry for this, we might reconsider this for full release but for now, this is how it'll be.
fixedThe bugs we have fixed were all listed in the previous post! We have almost got everything! However, if you find anything else, please let us know!
changedDying in tutorial is broken Keys sometimes don't spawn Achievements don't work for tutorial nor prologue Increasing max health via the merchant has no effect
fixedThere is one bug that is still being fixed, however, and that is: Minions die upon spawning
changedTutorial music now loops Music resumes if previously interrupted Minion ash no longer present Prologue no longer says "Wishlist it now"

Back to Work!

After our 2 week break, we are now ready to work again! To give you guys something, we have just released a bug fixing patch!

We've also taken the sad decision to remove the demo from the Steam page. Somebody was able to find an exploit that gave them the opportunity to bypass the demo block and play the full game. We're very sorry for this, we might reconsider this for full release but for now, this is how it'll be.

Changelog

The bugs we have fixed were all listed in the previous post! We have almost got everything! However, if you find anything else, please let us know!

  • Dying in tutorial is broken Keys sometimes don't spawn Achievements don't work for tutorial nor prologue Increasing max health via the merchant has no effect

There is one bug that is still being fixed, however, and that is: Minions die upon spawning

As a workaround, back out to the main menu and hit reset progress (this usually happens if you have played the demo and transferred over).

We also made some Quality of Life changes:

Tutorial music now loops Music resumes if previously interrupted Minion ash no longer present Prologue no longer says "Wishlist it now"

We have decided not to remove repeating objects in the market, but if this is something you would like: please let us know!

Finally, I added a quick feature for you all.

If you ever have a dungeon generation problem, you can simply regenerate the room by pressing "Reset Dungeon", a newly added button, in the pause menu.

Xbox Release

Last week, I mentioned that we were excited to announce something and this is it!

By full release, we are planning on having an Xbox edition available for you all! We're not sure if we'll release as soon as possible or once the game is completed but we will keep you updated on that.

See you soon!

Some pretty cool stuff is happening over at Head Tilt Games, and we are very excited to show you all. Be sure to follow our Twitter and subscribe to our YouTube channel for sneak peeks on what's to come!

Source

Steam News / 14 July 2020

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