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Steam News3 July 20263d ago

πŸ› οΈ Update 1.71 - New demo camera, exact stock sizes, FPS mode, and other fixes

This update adds a cinematic "show" camera, a first-person workshop walkaround, smarter G-code, and a long list of fixes. Here's everything that's new.

In this update3

Full notes

Full Milling Machine Simulator 3D update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes1 addition1 change4 removals
  • Workshop
  • Gameplay
  • Fixes
  • Performance
addedThis update adds a cinematic "show" camera, a first-person workshop walkaround, smarter G-code, and a long list of fixes. Here's everything that's new.
changed✨ NewFirst-person mode (F3) β€” walk around the workshop on foot.
fixed🐞 FixesJapanese, Chinese and Korean text now shows correctly ( no more squares ).
fixed🐞 FixesA tool change (M6) now stops the spindle.
fixed🐞 FixesCutter radius compensation fixes.
fixed🐞 FixesCNC lathe work offsets fixed.

Milling Machine Simulator 3D changes

addedThis update adds a cinematic "show" camera, a first-person workshop walkaround, smarter G-code, and a long list of fixes. Here's everything that's new.
changedFirst-person mode (F3) β€” walk around the workshop on foot.
fixedJapanese, Chinese and Korean text now shows correctly ( no more squares ).
fixedA tool change (M6) now stops the spindle.
fixedCutter radius compensation fixes.

This update adds a cinematic "show" camera, a first-person workshop walkaround, smarter G-code, and a long list of fixes. Here's everything that's new.

✨ New

  • Show camera (F4) β€” automatically follows your program and frames the action as it runs. On the lathe it keeps a good angle on the cut and stays clear of the chuck and tool holder.

  • First-person mode (F3) β€” walk around the workshop on foot.

  • Cross-machine workpieces β€” open a part you made on a different machine and keep working on it.

  • Quick zero-point buttons β€” set your program's origin to a corner, edge or center of the stock in one click.

  • Automatic tool groups β€” tools are now organized into groups in the tool list.

  • More canned cycles β€” additional drilling and boring cycles supported in G-code.

  • Wider subprogram support β€” both call formats (M97 local and M98 O-program) now run correctly, whichever style your program uses.

  • Example G-code β€” sample commands shown in the INFO tab to make them easier to learn.

πŸ”§ Improvements

  • Workpieces are now made at exactly the size you set.

  • The tool-path preview now follows tool changes correctly.

  • Smoother freehand drawing β€” now seamless across chunk edges and works while the lathe is spinning.

  • Spinning workpieces on the lathe now look correct at any speed (no more frozen, backwards or stuttering rotation).

  • Smaller save files.

🐞 Fixes

  • Japanese, Chinese and Korean text now shows correctly (no more squares).

  • A tool change (M6) now stops the spindle.

  • Cutter radius compensation fixes.

  • CNC lathe work offsets fixed.

  • Feed rate unit can no longer be changed while a program is running.

  • Drilling on the lathe now uses the drill's own diameter for cutting speed instead of the workpiece diameter.

  • G-code no longer misreads "X+ 10" as X0.

  • Invalid characters in file names are now stripped before saving, so saves no longer fail.

  • Better quality on the piece that falls away after a cut-off.

  • Camera no longer locks onto the workpiece incorrectly at startup.

  • Workshop favorites filter works again.

  • Fixed an error when the active CNC tool index had no tool on the changer.

  • Fixed cutting breaking (and a crash) after a piece was cut off and the workpiece was re-clamped.

  • Various stability fixes.

Source

Steam News / 3 July 2026

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