In this update1
Full notes
Full Military Incremental Complex update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Balance
- Performance
Military Incremental Complex changes
Translations are taking longer than expected, so here are the other fixes that were going to be included in that update. Translations are coming next!
Changes:
Fixed achievements not always unlocking
Fixed using DirectX3D12 not closing the game properly (and not allowing anything else to launch)
Contract requirements are based on your fastest 5 min average rate for each weapon/material. This should make the requirements more achievable, even when you buy large amounts of materials at once
The Cash Stack visual is now tied to the "Production Visual Amount" as well
The buy/sell amount dropdowns use the number formats correctly now
Fixed an issue with the ending text and credits not displaying correctly
Fixed a few issues with the dark mode theme
The research visual does not impact performance as much now
Updated the demo to reflect the current game, and also now demo saves carry over to the full game
Source
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