A chance for the community to improve Midnight Special
Hi all, I hope everybody is having a great weekend. While we're working on the next patch, I'd like to take this chance to open the floor to everyone who has purchased and played the game to offer constructive criticism
Full notes
Full Midnight Special update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition3 changes1 removal
Store
Gameplay
UI and audio
fixedI hope everybody is having a great weekend. While we're working on the next patch, I'd like to take this chance to open the floor to everyone who has purchased and played the game to offer constructive criticism on what they'd like to see improved or fixed in the game, and even features they'd like to see. On my part, I'll do my best to accommodate people.
changedBefore we start, though, here is a list of issues, improvements, and features we're currently working on:
changedSpanish localization: Spanish is being worked on. I know it's frustrating that it's not there, but it couldn't be helped.
addedAutosave feature for Normal mode: I've started adding an autosave trigger in various critical sections of the game to ensure that people won't have to replay hours of the game to get back to a specific point.
changedLocalization: We've done our best to ensure all languages are properly localized, but if you happen to find any particular sections misleading or incorrect, please let us know. The English version relies heavily on idioms, wordplay, and riddles that can be difficult to translate while maintaining both their accuracy and the specific meaning required for a solution.
removedThe Cul-de-sac timer: The timer is disabled for now, but it will be available in the next patch. If anyone's curious about what it unlocks, I've already posted the trailer to the sequel in this forum.
Midnight Special changes
fixedI hope everybody is having a great weekend. While we're working on the next patch, I'd like to take this chance to open the floor to everyone who has purchased and played the game to offer constructive criticism on what they'd like to see improved or fixed in the game, and even features they'd like to see. On my part, I'll do my best to accommodate people.
changedBefore we start, though, here is a list of issues, improvements, and features we're currently working on:
changedSpanish localization: Spanish is being worked on. I know it's frustrating that it's not there, but it couldn't be helped.
addedAutosave feature for Normal mode: I've started adding an autosave trigger in various critical sections of the game to ensure that people won't have to replay hours of the game to get back to a specific point.
changedLocalization: We've done our best to ensure all languages are properly localized, but if you happen to find any particular sections misleading or incorrect, please let us know. The English version relies heavily on idioms, wordplay, and riddles that can be difficult to translate while maintaining both their accuracy and the specific meaning required for a solution.
Hi all,
I hope everybody is having a great weekend. While we're working on the next patch, I'd like to take this chance to open the floor to everyone who has purchased and played the game to offer constructive criticism on what they'd like to see improved or fixed in the game, and even features they'd like to see. On my part, I'll do my best to accommodate people.
Before we start, though, here is a list of issues, improvements, and features we're currently working on:
Spanish localization: Spanish is being worked on. I know it's frustrating that it's not there, but it couldn't be helped.
Inconsistencies when playing with a controller: You've probably noticed some weird issues when playing with a controller. It's actually something handled by the engine. I'm currently in talks with the developer of the engine, trying to figure out how to fix the issues.
Autosave feature for Normal mode: I've started adding an autosave trigger in various critical sections of the game to ensure that people won't have to replay hours of the game to get back to a specific point.
General jank: The publisher and I are performing daily tests of the game, highlighting inconsistencies and bugs, and fixing them as we find them. If you find anything of that nature, please do let us know in case we missed it.
Localization: We've done our best to ensure all languages are properly localized, but if you happen to find any particular sections misleading or incorrect, please let us know. The English version relies heavily on idioms, wordplay, and riddles that can be difficult to translate while maintaining both their accuracy and the specific meaning required for a solution.
RemovedThe Cul-de-sac timerThe timer is disabled for now, but it will be available in the next patch. If anyone's curious about what it unlocks, I've already posted the trailer to the sequel in this forum.
Thank you for taking the time to read this and for all your support. Please feel free to comment down below with suggestions. I will do my best to answer each comment.