Full notes
Full Midnight Special update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey all,
What changed
- Gameplay
- Fixes
- UI and audio
Midnight Special changes
Here's a hotfix to address a few of the issues people have been having.
The Save function in the Tea Party Room has been improved and is hopefully less janky.
Added some new musical stings to the Tea Party sequence.
Added a note for the cigarette, letting people know this item can be used for saving.
(Softlock) Fuel replenishing bug has been fixed. Thank you, SongForTheDeaf, for reporting it. This issue caused the lighter to not work if the player switched scenes while the "Replenish" pop-up was on screen. This issue should now be fixed for everyone encountering it.
Hardcore mode being enabled by default has been fixed. This should now only appear to people who have finished the game.
Added filter tag and made the filters for Inventory and Objectives easier to select.
Control scheme (pre-splashscreen) selector did not appear and caused issues for players. For now, this prompt will appear every time you start the game. It's not very elegant, but in lieu of an input detection method that changes inputs on the fly, this will have to do for now.
Escape splashscreen is now Escape and Y instead of Space and A.
- Localization issuesWe updated some of the corrupted text, but there may still be untranslated text. If you encounter any, please let us know.
As always, thank you for taking the time to play our game and offering feedback. Please accept my sincerest apologies for any inconvenience experienced. I know it's not an excuse, but I'm only one person, and to err is human.
Sincerely,
Hagiu Alexandru
Source
Changelog.gg summarizes and formats this update. How we read updates.
