In this update2
Full notes
Full Midnight Scour update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Workshop
- UI and audio
- Gameplay
- Fixes
Midnight Scour changes
Gameplay & Features
Thunderstorm: Storm cues with flickering lights, swinging lamps, camera shake, and thunder.
Timed Hammer Hits: Break the vise bar during thunder so the noise stays covered.
Noise Cover: Thunder briefly masks your sounds from the butcher.
- Screwdriver Lock BreakNew lock-breaking minigame on the cage door.
Hide UI: Cleaner microphone meter while hiding; crosshair and inventory stay out of the way.
Story Storm Beats: Extra thunder at key moments, then the storm settles back to normal.
- Demo ResetRemoved the old save system so New Game starts clean.
Bug Fixes
- New Game InventoryFixed leftover items carrying over after finishing the demo.
- Demo ExitFixed Exit on the demo end screen restarting the game instead of quitting.
Source
Changelog.gg summarizes and formats this update. How we read updates.
