In this update3
Full notes
Full Midnight Mayhem update
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What changed
- Performance
- Fixes
- UI and audio
Midnight Mayhem changes
Crashing bug fix
In rare cases the game would freeze and crash instantly when the monster was killed, this should now be fixed.
However, I can only be sure of this if there are no more reports, so if you still encounter this issue please let me know!
Spectator jittering fix
For a long time there has been the issue of jittery camera movement for spectators, this should finally be fixed once and for all!
Small HUD improvements
There have been a few small HUD improvements like adding a mic icon in the top right when using Push To Talk and improving the ability meter visually.
And of course other bug fixes and small improvements
Change list:
🔧 Bug where the game would freeze and crash when the marionette was killed should now be fixed ✨ Added a small gradient to the ability meter, more clearly indicating when it's ready to use ✨ Monster can now kill a human directly while mimicking ✨ Moved the prompt for turning back into marionette when mimicking to be more centered ✨ Improved spectating, you can now see the entire HUD, flashlight battery, ammo, secondary etc... ✨ Added a microphone icon to the HUD when using Push To Talk 🔧 Improved the connection error screen 🔧 Disabled Lantern collision 🔧 Added a very small cooldown to sliding, fixing boost sliding bug 🔧 Fixed jittering when spectating 🔧 Fixed the stalking distance not being calculated correctly when using Mimic Human 🔧 Fixed a bug when the marionette was on the attic ladder while it was interacted with 🔧 Fixed a bug where tips still appeared when spectating another player 🔧 Fixed a rare bug where Shadow Stalker attacked two players at the same time 🔧 Fixed bug when switching to secondary while flashlight is affected by Absorb Light Source
Source
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