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Steam News10 October 20258mo ago

0.17.5

This patch includes some preliminary changes before the Halloween Update, as well as further balancing and bug fixes. Cauldron Shop Changes Increased the pool of tradeable and purchasable Relics from 20 to 56 (!

In this update5

Full notes

Full Midnight at Grimmi's update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix6 additions9 changes2 removals
  • Store
  • Balance
  • Gameplay
  • Fixes
changedCauldron Shop ChangesIncreased the pool of tradeable and purchasable Relics from 20 to 56 (!)
addedCauldron Shop ChangesFull, Jelly, and Glass Hearts can now be bought for Protoplasm and Apples. More details about Apples can be found below.
changedCauldron Shop ChangesIncreased Tradeable Relics to 5 up from 3
changedBalance ChangesReduced Beri's Land (and implicitly Water) speed
changedBalance ChangesLowered Lantern experience gain rate (again)
changedBalance ChangesReduced all Player Character's hurtbox height by 5%
pool of tradeable and purchasable Relics2056pool of tradeable and purchasable Relics increased, buff

Midnight at Grimmi's changes

changedIncreased the pool of tradeable and purchasable Relics from 20 to 56 (!)
addedFull, Jelly, and Glass Hearts can now be bought for Protoplasm and Apples. More details about Apples can be found below.
changedIncreased Tradeable Relics to 5 up from 3
changedReduced Beri's Land (and implicitly Water) speed
changedLowered Lantern experience gain rate (again)

This patch includes some preliminary changes before the Halloween Update, as well as further balancing and bug fixes.

Cauldron Shop Changes

  • Increased the pool of tradeable and purchasable Relics from 20 to 56 (!)

  • Full, Jelly, and Glass Hearts can now be bought for Protoplasm and Apples. More details about Apples can be found below.

  • Increased Tradeable Relics to 5 up from 3

Balance Changes

  • Reduced Beri's Land (and implicitly Water) speed

  • Lowered Lantern experience gain rate (again)

  • Reduced all Player Character's hurtbox height by 5%

  • Added a 5% variance to all enemy speed and max health

  • Greatly reduced Relic and Chest drop chance from enemies, ideally compensated by the new Cauldron Shop

  • Reordered Thirteen's pickup priority

  • Beri's Frenzy's area of damage and rate of damage was reduced

  • Increased boss health and shoot interval

Game Features & Mechanics

  • Apples are no longer a family of Relics. Apples are now a temporary resource like Protoplasm.

  • Apple Trees are the basic way of obtaining apples. The player must wait for the tree to grow and then stand within its range to harvest the apples.

  • Protoplasm Mushrooms spawn at the start of each Night and add a new way of obtaining Protoplasm.

  • Added Chalkboard to the Hub. It allows you to see the game's supporters.

  • Added Gramophone to the Hub. It allows you to play songs featured in the game.

Bugfixes

  • Several Pickups were not being cleaned up at the end of the Run

  • A few Character upgrades were not being properly removed at the end of the Run.

  • The player could zoom out outside of the level (i.e.: the Hub) leading to unexpected visuals

  • Character Upgrades were erroneously stacking after Retry/Back to Menu

  • Standardized Hub Menu positioning

  • Fixed acceleration problems in Flaming Skull family

  • Correctly toggle surrounding clouds depending on rain conditions during level

Known Issues

  • Ectoplasm indicator not updating properly after failing a daily computer game

  • Some raids do not stop when the game pauses due to leveling up a character or weapon

  • Final boss music may not play under unverified circumstances

Source

Steam News / 10 October 2025

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