Full notes
Full MicroWorks update
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What changed
- Server
- Gameplay
Patch 1.11.1 is live now. This small update addresses a few small issues and includes minor fixes.
Most notably, we've made a change to how Host Takeover works, so that force quitting the game through methods like Alt + F4 will still trigger it, instead of disbanding the server.
For modders, we've added a couple of new API functions:
Global: CastRayAll(origin, direction, length)
Global: CastSphere(origin, direction, radius, length)
Global: CastSphereAll(origin, direction, radius, length)
Global: CheckLine(startPoint, endPoint)
UnityObjectWrapper: IsEqualTo(wrapper)
- GameObjectWrapperEnableCollision(enabled)
GameObjectWrapper: MakePlayerBarrier()
GameObjectWrapper: MakeProp(positionConstraints, rotationConstraints, weightMultiplier, sleepingVelocity)
UIImage: MakeMask(showGraphic)
UIImage: GetSize()
UIImage: SetSize(size)
UIImage: GetOffset()
UIImage: SetOffset(offset)
As always, thank you for enjoying MicroWorks!
Source
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