Full notes
Full MicroWorks update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Security
- Server
- UI and audio
- Workshop
- Fixes
- Gameplay
UPDATED:
Deployed a patch for MicroWorks and MicroKit addressing a security vulnerability in the Unity runtime (CVE-2025-59489).
Fixed softlock after opening emote editor when a connection to the server can't be established.
"Unlocalized Games" host setting will now be turned off by default for languages other than English. The preference will also now be saved.
MODDING:
Fixed an issue where late joiners would run the custom boss logic before the lua world initialized.
Audio clips in audio sources imported from MicroKit will now always be loaded into memory, allowing them to be reused.
Fixed "PlayerController:IsServer()".
Added "GameObject:SetUsageMessage(message)".
Added "GameObject:SetUsageDistance(distance)".
Added "GameObject:SetUsageButton(action)".
Added "MicrogameCoordinator:IsLateJoining()".
Source
Changelog.gg summarizes and formats this update. How we read updates.
