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Steam News5 October 20258mo ago

MicroWorks Patch Notes 1.11.3

UPDATED: Deployed a patch for MicroWorks and MicroKit addressing a security vulnerability in the Unity runtime (CVE-2025-59489).

Full notes

Full MicroWorks update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes4 additions3 changes0 removals
  • Security
  • Server
  • UI and audio
  • Workshop
  • Fixes
  • Gameplay
changedUPDATED:Deployed a patch for MicroWorks and MicroKit addressing a security vulnerability in the Unity runtime (CVE-2025-59489).
fixedUPDATED:Fixed softlock after opening emote editor when a connection to the server can't be established.
changedUPDATED:"Unlocalized Games" host setting will now be turned off by default for languages other than English. The preference will also now be saved.
fixedMODDING:Fixed an issue where late joiners would run the custom boss logic before the lua world initialized.
changedMODDING:Audio clips in audio sources imported from MicroKit will now always be loaded into memory, allowing them to be reused.
fixedMODDING:Fixed "PlayerController:IsServer()".

UPDATED:

  • Deployed a patch for MicroWorks and MicroKit addressing a security vulnerability in the Unity runtime (CVE-2025-59489).

  • Fixed softlock after opening emote editor when a connection to the server can't be established.

  • "Unlocalized Games" host setting will now be turned off by default for languages other than English. The preference will also now be saved.

MODDING:

  • Fixed an issue where late joiners would run the custom boss logic before the lua world initialized.

  • Audio clips in audio sources imported from MicroKit will now always be loaded into memory, allowing them to be reused.

  • Fixed "PlayerController:IsServer()".

  • Added "GameObject:SetUsageMessage(message)".

  • Added "GameObject:SetUsageDistance(distance)".

  • Added "GameObject:SetUsageButton(action)".

  • Added "MicrogameCoordinator:IsLateJoining()".

Source

Steam News / 5 October 2025

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