In this update3
Full notes
Full Microvania update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- UI and audio
Microvania changes
Hi everyone. This will likely be the final patch before the full release, as the main game is now ready and getting beta tested!
Gameplay
Fixed seeking projectiles to no longer fire while game is paused.
Audio
Added new original Boss Theme music.
Lowered volume of ItemGet fanfare, so it closer matches music volume levels.
UI
Created Video settings sub-menu, moved Fullscreen and Retro Effect to it, and added new Scanlines option to control scanlines thickness.
Fixed Keyboard Composite Input Binding (the Move inputs) to work. This was accidentally broken in an earlier patch. Apologies for not noticing till recently!
Added Back tooltip to Settings Screen (now consistent with Video and Audio Settings pages).
Fixed an issue where some hints were not dismissed when you pressed the appropriate input.
Fixed HintPopup height so when its bottom aligned, it is correctly visible instead of cut off at the bottom of screen.
Set the default Music and Sound Effects volume to be 50%.
Changed Copyright year in Main Menu to 2025
Source
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