HomeGamesUpdatesPricingMethodology
Steam News4 June 202625d ago

Version 1.12.0

New policy: private security. Allow companies to hire guards for deterring break ins. When enabled companies victims of burglary will post a job opening for a security guard.

Full notes

Full Microlandia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedNew policy: private security. Allow companies to hire guards for deterring break ins. When enabled companies victims of burglary will post a job opening for a security guard. * Break-ins are reduced to a third when security guard is present. * Fix for car animations, by removing incorrect code that wasted GPU power. * Fixed ambient occlusion * Reworked rules of ransomware. No price increases, auto solves after 2y, most of the time the ransom will be less than the total balance. * Simulation optimizations for cities with 25k+ citizens.
  • New policyprivate security. Allow companies to hire guards for deterring break ins. When enabled companies victims of burglary will post a job opening for a security guard. * Break-ins are reduced to a third when security guard is present. * Fix for car animations, by removing incorrect code that wasted GPU power. * Fixed ambient occlusion * Reworked rules of ransomware. No price increases, auto solves after 2y, most of the time the ransom will be less than the total balance. * Simulation optimizations for cities with 25k+ citizens.

Source

Steam News / 4 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.