Full notes
Full Microlandia update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions2 changes0 removals
- Gameplay
- Store
addedPromenades: a new road type that’s pedestrian-only. Can be connected to most buildings, when connected to residential buildings, only households without car will move in.
addedRetail shops: a new small building that can be used for retail or food sector businesses.
changedConnect promenades to retail shops for creating shopping districts that tourists and residents will visit.
changedOptimized most buildings polycount in order to avoid the „slideshow effect“ in cities with a lot of construction diversity.
addedAdded a setting in controls for selecting a specific gamepad or completely disable gamepad controls.
Microlandia changes
addedPromenades: a new road type that’s pedestrian-only. Can be connected to most buildings, when connected to residential buildings, only households without car will move in.
addedRetail shops: a new small building that can be used for retail or food sector businesses.
changedConnect promenades to retail shops for creating shopping districts that tourists and residents will visit.
changedOptimized most buildings polycount in order to avoid the „slideshow effect“ in cities with a lot of construction diversity.
addedAdded a setting in controls for selecting a specific gamepad or completely disable gamepad controls.
- Promenadesa new road type that’s pedestrian-only. Can be connected to most buildings, when connected to residential buildings, only households without car will move in.
- Retail shopsa new small building that can be used for retail or food sector businesses.
Connect promenades to retail shops for creating shopping districts that tourists and residents will visit.
Optimized most buildings polycount in order to avoid the „slideshow effect“ in cities with a lot of construction diversity.
Added a setting in controls for selecting a specific gamepad or completely disable gamepad controls.
Source
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