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Steam News29 June 20206y ago

1.0.5 Update

Change log The townsfolk got bored of standing still and will now wander about the town.

Full notes

Full Miasma Caves update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes2 additions5 changes1 removal
  • Gameplay
  • UI and audio
  • Store
  • Fixes
changedThe townsfolk got bored of standing still and will now wander about the town.
changedThe townsfolk will now look at Lesath when she is near instead of waiting until she talks to them
addedAdded a new platforming room to the Sandstone caves
changedThe sound effect volume sliders have been split into 2. One for UI, one for the rest of the sound effects.
changedConsumable items will now default to the hotbar when picked-up / purchased
removedCumulo can no longer be caught in the air

Miasma Caves changes

changedThe townsfolk got bored of standing still and will now wander about the town.
changedThe townsfolk will now look at Lesath when she is near instead of waiting until she talks to them
addedAdded a new platforming room to the Sandstone caves
changedThe sound effect volume sliders have been split into 2. One for UI, one for the rest of the sound effects.
changedConsumable items will now default to the hotbar when picked-up / purchased

Change log

  • The townsfolk got bored of standing still and will now wander about the town.

  • The townsfolk will now look at Lesath when she is near instead of waiting until she talks to them

  • Added a new platforming room to the Sandstone caves

  • The sound effect volume sliders have been split into 2. One for UI, one for the rest of the sound effects.

  • Consumable items will now default to the hotbar when picked-up / purchased

  • Cumulo can no longer be caught in the air

  • Cleaned up Cumulo thrown animations

  • The water now has ripples when Lesath moves through it.

  • Fixed bug where items could be cloned when using a controller

  • Fixed bug where consumable items wouldn't flip if you tried to pick one up with a full inventory

  • The treasures in the Crystal Cave lost land will now appropriately show up on radar with the treasure tracker.

  • Fixed issue where a few treasure names would go outside their box

  • Fixed issue where there would be a deep gap you could fall in right outside some Lost Lands.

  • Fixed bug where consumable item bags wouldnt flip if you inventory was full when you tried to pick one up.

  • Fixed bug where Lesath would be missing for a frame when loading into the town.

Source

Steam News / 29 June 2020

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