Full notes
Full Miasma Caves update
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What changed
- Gameplay
- UI and audio
- Store
- Fixes
Miasma Caves changes
Change log
The townsfolk got bored of standing still and will now wander about the town.
The townsfolk will now look at Lesath when she is near instead of waiting until she talks to them
Added a new platforming room to the Sandstone caves
The sound effect volume sliders have been split into 2. One for UI, one for the rest of the sound effects.
Consumable items will now default to the hotbar when picked-up / purchased
Cumulo can no longer be caught in the air
Cleaned up Cumulo thrown animations
The water now has ripples when Lesath moves through it.
Fixed bug where items could be cloned when using a controller
Fixed bug where consumable items wouldn't flip if you tried to pick one up with a full inventory
The treasures in the Crystal Cave lost land will now appropriately show up on radar with the treasure tracker.
Fixed issue where a few treasure names would go outside their box
Fixed issue where there would be a deep gap you could fall in right outside some Lost Lands.
Fixed bug where consumable item bags wouldnt flip if you inventory was full when you tried to pick one up.
Fixed bug where Lesath would be missing for a frame when loading into the town.
Source
Changelog.gg summarizes and formats this update. How we read updates.
