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Steam News1 June 20206y ago

1.0.4 Update

Change log Cave-ins in the deeper depths should be much more intense than the earlier sections Adjusted the sizes of depths 4 and 5 to not be as cavernous Added another lava area to the cave Cave-in rocks hurt a little

Full notes

Full Miasma Caves update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes1 addition3 changes1 removal
  • Gameplay
  • Fixes
  • Maps
  • UI and audio
changedAdjusted the sizes of depths 4 and 5 to not be as cavernous
addedAdded another lava area to the cave
changedAdjusted cave-ins so when they spread there is a slight delay between new rocks falling
changedIncreased range Aircleansers can effect poison gas from
removedThe pop-up dialog in the cave will no longer stop Lesath's movement
fixedFixed bug where Lesath could fall through the ground after a large cave-in

Miasma Caves changes

changedAdjusted the sizes of depths 4 and 5 to not be as cavernous
addedAdded another lava area to the cave
changedAdjusted cave-ins so when they spread there is a slight delay between new rocks falling
changedIncreased range Aircleansers can effect poison gas from
removedThe pop-up dialog in the cave will no longer stop Lesath's movement

Change log

  • Cave-ins in the deeper depths should be much more intense than the earlier sections

  • Adjusted the sizes of depths 4 and 5 to not be as cavernous

  • Added another lava area to the cave

  • Cave-in rocks hurt a little more

  • Adjusted cave-ins so when they spread there is a slight delay between new rocks falling

  • Increased range Aircleansers can effect poison gas from

  • The pop-up dialog in the cave will no longer stop Lesath's movement

  • Lesath will be nicer to Cumulo and won't throw them into walls anymore

  • Made it so the rock splash when digging is easier to see when digging directly up

  • Fixed bug where Lesath could fall through the ground after a large cave-in

  • Fixed bug where Waymarkers could fall through slanted terrain

  • Fixed sounds in the cave. Sound effects should be better and easier to tell where they are coming from

  • Fixed some instances where sounds would try to overlap

  • Fixed bug where quests weren't marked completed in the catalog until reloading

  • Fixed bug where the lava sounds could keep playing when Lesath was no longer near the lava

  • Fixed bug where Cumulo's would land on their heads and bounce away upside down

  • Fixed bug where an an unappraised item on a already selected inventory slot would be stubborn

Source

Steam News / 1 June 2020

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