Full notes
Full Miasma Caves update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Maps
- UI and audio
Miasma Caves changes
Change log
Cave-ins in the deeper depths should be much more intense than the earlier sections
Adjusted the sizes of depths 4 and 5 to not be as cavernous
Added another lava area to the cave
Cave-in rocks hurt a little more
Adjusted cave-ins so when they spread there is a slight delay between new rocks falling
Increased range Aircleansers can effect poison gas from
The pop-up dialog in the cave will no longer stop Lesath's movement
Lesath will be nicer to Cumulo and won't throw them into walls anymore
Made it so the rock splash when digging is easier to see when digging directly up
Fixed bug where Lesath could fall through the ground after a large cave-in
Fixed bug where Waymarkers could fall through slanted terrain
Fixed sounds in the cave. Sound effects should be better and easier to tell where they are coming from
Fixed some instances where sounds would try to overlap
Fixed bug where quests weren't marked completed in the catalog until reloading
Fixed bug where the lava sounds could keep playing when Lesath was no longer near the lava
Fixed bug where Cumulo's would land on their heads and bounce away upside down
Fixed bug where an an unappraised item on a already selected inventory slot would be stubborn
Source
Changelog.gg summarizes and formats this update. How we read updates.
